X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=0df493d13dcac0096031e39adcf5f164be13825d;hb=fd2761fde6102017cd3be6b59c3be9140f96f703;hp=6f704695e25a08524f35fc008135b791b539f084;hpb=ba0b7e23777030bb74fcb16ef2000f8f7395d184;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 6f704695..0df493d1 100644 --- a/CHANGES +++ b/CHANGES @@ -1,3 +1,53 @@ +Release Version 3.0.8 [?? ??? ????] +----------------------------------- + +Release Version 3.0.7 [10 NOV 2003] +----------------------------------- + - fixed incorrectly displayed animation for attacking dragon + - fixed bug with not setting initial gravity for each new game + - fixed bug with teleportation of player by custom element change + - fixed bug with player not getting smashed by rock sometimes + - fixed serious bug in code for delayed element pushing + - fixed little bug in animation frame selection for pushed elements + - fixed bug when pushing element that can move away to the side + - fixed tape recording when player is created from CE element change + - fixed player animation frame reset for identical animations + - unavailable setup options now marked as "n/a" instead of "off" + - prevent "extended" changed elements from delay change in same frame + - speed-up of reading config file for verbose output + - added configuration option for opening and closing Supaplex exit + - added configuration option for moving up/down animation for Murphy + - added animation for "turning" action (for elements with move delay) + - added turning animations for bug, spaceship and sniksnak + +Release Version 3.0.6 [06 OCT 2003] +----------------------------------- + - fixed bug when initializing font graphic structure + - fixed bug with animation mode "pingpong" when using only 1 frame + - fixed bug with extended change target introduced in 3.0.5 + - fixed bug where passing over moving element doubles player speed + - fixed bug with elements continuing to move into push direction + - fixed bug with duplicated player when dropping bomb with shield on + - fixed switching bug (resetting flag when not switching but not idle) + - fixed element tokens for certain file elements with ".active" etc. + - added "switching" event for custom elements ("pressing" only once) + - added support for MP3 music for SDL version through SMPEG library + +Release Version 3.0.5 [29 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages loader code that caused crashes + - enhanced (remaining low-resolution) Supaplex graphics + - active/inactive sides configurable for custom element changes + - new movement type "move when pushed" available for custom elements + - now four envelope elements available + - font, background, animation and sound for envelope now configurable + - main menu doors opening/closing animation type now configurable + +Release Version 3.0.4 [13 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages code that caused crashes + - fixed bug in custom definition of crumbled element graphics + Release Version 3.0.3 [08 SEP 2003] ----------------------------------- - fixed bug (missing array boundary check) which could crash the game @@ -8,6 +58,7 @@ Release Version 3.0.3 [08 SEP 2003] - added envelope content which gets displayed when collecting envelope - added multiple change event pages for custom elements - added support for loading various music formats through SDL_mixer + - added music to Supaplex classic level set Release Version 3.0.2 [22 AUG 2003] -----------------------------------