X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Ftools.h;h=c8436d111a990f3806c41c1054d266f5cbd1285a;hb=823bddb0d9cc63ddda17a2cd20266aa3b82bde38;hp=bec220566639f2970186370b6d6f42113c164818;hpb=c3d03cdffce070695ba0520d00667b42b8460087;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index bec22056..c8436d11 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * tools.h * ***********************************************************/ @@ -19,14 +18,23 @@ #include -/* für DrawElementShifted */ -#define CUT_NO_CUTTING 0 +/* for SetDrawtoField */ +#define DRAW_DIRECT 0 +#define DRAW_BUFFERED 1 +#define DRAW_BACKBUFFER 2 + +/* for DrawElementShifted */ +#define NO_CUTTING 0 #define CUT_ABOVE 1 #define CUT_BELOW 2 #define CUT_LEFT 4 #define CUT_RIGHT 8 -/* für MoveDoor */ +/* for masking functions */ +#define NO_MASKING 0 +#define USE_MASKING 1 + +/* for MoveDoor */ #define DOOR_OPEN_1 1 #define DOOR_OPEN_2 2 #define DOOR_CLOSE_1 4 @@ -38,8 +46,9 @@ #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) #define DOOR_COPY_BACK 16 #define DOOR_NO_DELAY 32 +#define DOOR_GET_STATE 64 -/* für AreYouSure */ +/* for AreYouSure */ #define AYS_ASK 1 #define AYS_OPEN 2 #define AYS_CLOSE 4 @@ -47,21 +56,31 @@ #define AYS_STAY_CLOSED 16 #define AYS_STAY_OPEN 32 +void SetDrawtoField(int); void BackToFront(); void FadeToFront(); void ClearWindow(); void DrawText(int, int, char *, int, int); void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void DrawAllPlayers(void); +void DrawPlayerField(int, int); +void DrawPlayer(struct PlayerInfo *); +void DrawGraphicAnimationExt(int, int, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int, int, int, int); +void DrawGraphicAnimationThruMask(int, int, int, int, int, int); void DrawGraphic(int, int, int); void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicExtHiRes(Drawable, GC, int, int, int); void DrawGraphicThruMask(int, int, int); -void DrawElementThruMask(int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawMiniGraphicExtHiRes(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int); -void DrawElementShifted(int, int, int, int, int, int); +void DrawGraphicShifted(int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawScreenElementThruMask(int, int, int); +void DrawLevelElementThruMask(int, int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); @@ -74,14 +93,11 @@ void DrawLevel(void); void DrawMiniLevel(int, int); void DrawMicroLevel(int, int); BOOL AreYouSure(char *, unsigned int); -void OpenDoor(unsigned int); -void CloseDoor(unsigned int); -void MoveDoor(unsigned int); +unsigned int OpenDoor(unsigned int); +unsigned int CloseDoor(unsigned int); +unsigned int GetDoorState(void); +unsigned int MoveDoor(unsigned int); int ReadPixel(Drawable, int, int); -void CheckJoystickData(void); -int JoystickPosition(int, int, int); -int Joystick(void); -int JoystickButton(void); int el2gfx(int); #endif