X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Ftools.c;h=76fa6c484a282c8a2170ac80b5a997b7d66d6e46;hb=33cabd20cdb4e7aa84dfd30975f1364e7b776121;hp=ac83cfd51c1e54d470f2745512ed5209ede7b620;hpb=522cba3565ad60664933d454f83518961deb41c5;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index ac83cfd5..76fa6c48 100644 --- a/src/tools.c +++ b/src/tools.c @@ -598,26 +598,10 @@ void BackToFront_WithFrameDelay(unsigned int frame_delay_value) SetVideoFrameDelay(frame_delay_value_old); } -static void FadeCrossSaveBackbuffer() -{ - BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); -} - -static void FadeCrossRestoreBackbuffer() -{ - int redraw_mask_last = redraw_mask; - - BlitBitmap(bitmap_db_cross, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); - - // do not change redraw mask when restoring backbuffer after cross-fading - redraw_mask = redraw_mask_last; -} - static void FadeExt(int fade_mask, int fade_mode, int fade_type) { static int fade_type_skip = FADE_TYPE_NONE; void (*draw_border_function)(void) = NULL; - Bitmap *bitmap = (fade_mode & FADE_TYPE_TRANSFORM ? bitmap_db_cross : NULL); int x, y, width, height; int fade_delay, post_delay; @@ -632,18 +616,8 @@ static void FadeExt(int fade_mask, int fade_mode, int fade_type) return; } -#if 1 - FadeCrossSaveBackbuffer(); -#endif - if (fading.fade_mode & FADE_TYPE_TRANSFORM) - { -#if 0 - FadeCrossSaveBackbuffer(); -#endif - return; - } } redraw_mask |= fade_mask; @@ -706,12 +680,9 @@ static void FadeExt(int fade_mask, int fade_mode, int fade_type) return; } - FadeRectangle(bitmap, x, y, width, height, fade_mode, fade_delay, post_delay, + FadeRectangle(x, y, width, height, fade_mode, fade_delay, post_delay, draw_border_function); - if (fade_type == FADE_TYPE_FADE_OUT) - FadeCrossRestoreBackbuffer(); - redraw_mask &= ~fade_mask; } @@ -1053,7 +1024,7 @@ static void RedrawGlobalBorderIfNeeded() // copy current draw buffer to later copy back areas that have not changed if (game_status_last != GAME_MODE_TITLE) - BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + BlitBitmap(backbuffer, bitmap_db_store_1, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); if (CheckIfGlobalBorderRedrawIsNeeded()) { @@ -1066,20 +1037,20 @@ static void RedrawGlobalBorderIfNeeded() if (real_sx_last != -1 && real_sy_last != -1 && REAL_SX != -1 && REAL_SY != -1 && full_sxsize_last == FULL_SXSIZE && full_sysize_last == FULL_SYSIZE) - BlitBitmap(bitmap_db_store, backbuffer, + BlitBitmap(bitmap_db_store_1, backbuffer, real_sx_last, real_sy_last, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY); if (dx_last != -1 && dy_last != -1 && DX != -1 && DY != -1 && dxsize_last == DXSIZE && dysize_last == DYSIZE) - BlitBitmap(bitmap_db_store, backbuffer, + BlitBitmap(bitmap_db_store_1, backbuffer, dx_last, dy_last, DXSIZE, DYSIZE, DX, DY); if (vx_last != -1 && vy_last != -1 && VX != -1 && VY != -1 && vxsize_last == VXSIZE && vysize_last == VYSIZE) - BlitBitmap(bitmap_db_store, backbuffer, + BlitBitmap(bitmap_db_store_1, backbuffer, vx_last, vy_last, VXSIZE, VYSIZE, VX, VY); redraw_mask = REDRAW_ALL; @@ -2527,7 +2498,7 @@ void DrawEnvelopeRequest(char *text) RedrawGadget(tool_gadget[i]); // store readily prepared envelope request for later use when animating - BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + BlitBitmap(backbuffer, bitmap_db_store_2, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); if (text_door_style) free(text_door_style); @@ -2588,7 +2559,7 @@ void AnimateEnvelopeRequest(int anim_mode, int action) setRequestPosition(&src_x, &src_y, FALSE); setRequestPositionExt(&dst_x, &dst_y, width, height, FALSE); - BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + BlitBitmap(bitmap_db_store_1, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); for (yy = 0; yy < 2; yy++) { @@ -2602,10 +2573,10 @@ void AnimateEnvelopeRequest(int anim_mode, int action) int yy_size = (yy ? tile_size : ysize_size_top); if (draw_masked) - BlitBitmapMasked(bitmap_db_cross, backbuffer, + BlitBitmapMasked(bitmap_db_store_2, backbuffer, src_xx, src_yy, xx_size, yy_size, dst_xx, dst_yy); else - BlitBitmap(bitmap_db_cross, backbuffer, + BlitBitmap(bitmap_db_store_2, backbuffer, src_xx, src_yy, xx_size, yy_size, dst_xx, dst_yy); } } @@ -2638,7 +2609,7 @@ void ShowEnvelopeRequest(char *text, unsigned int req_state, int action) if (action == ACTION_OPENING) { - BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + BlitBitmap(backbuffer, bitmap_db_store_1, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); if (req_state & REQ_ASK) { @@ -2685,7 +2656,7 @@ void ShowEnvelopeRequest(char *text, unsigned int req_state, int action) game.envelope_active = FALSE; if (action == ACTION_CLOSING) - BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + BlitBitmap(bitmap_db_store_1, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); // SetDrawBackgroundMask(last_draw_background_mask); @@ -3590,7 +3561,7 @@ static int RequestHandleEvents(unsigned int req_state) if (global.use_envelope_request) { /* copy current state of request area to middle of playfield area */ - BlitBitmap(bitmap_db_cross, drawto, sx, sy, width, height, sx, sy); + BlitBitmap(bitmap_db_store_2, drawto, sx, sy, width, height, sx, sy); } } @@ -3718,7 +3689,7 @@ static int RequestHandleEvents(unsigned int req_state) if (global.use_envelope_request) { /* copy back current state of pressed buttons inside request area */ - BlitBitmap(drawto, bitmap_db_cross, sx, sy, width, height, sx, sy); + BlitBitmap(drawto, bitmap_db_store_2, sx, sy, width, height, sx, sy); } }