X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Ftape.c;h=db15dde94b1e7c1307af7f0c136396472395e627;hb=06caafc8481189a73ffc5beb2105aaec5ac0acb5;hp=efa9515672dd23f995194f1ab2682c5686604201;hpb=a1bc27d0855dc6fa72c4c361fc1671b2dcc6547b;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index efa95156..db15dde9 100644 --- a/src/tape.c +++ b/src/tape.c @@ -30,6 +30,9 @@ #define NUM_TAPE_BUTTONS 6 +/* values for tape handling */ +#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5 + /* forward declaration for internal use */ static void HandleTapeButtons(struct GadgetInfo *); @@ -315,9 +318,46 @@ void TapeStartRecording() DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); MapTapeIndexButton(); + + SetDrawDeactivationMask(REDRAW_NONE); } -void TapeStopRecording() +static void TapeStartGameRecording() +{ + TapeStartRecording(); + +#if defined(PLATFORM_UNIX) + if (options.network) + SendToServer_StartPlaying(); + else +#endif + { + game_status = PLAYING; + StopAnimation(); + InitGame(); + } +} + +static void TapeAppendRecording() +{ + if (!tape.playing || !tape.pausing) + return; + + if (tape.game_version != GAME_VERSION_ACTUAL && + !Request("This may break old version tape ! Append anyway ?", + REQ_ASK)) + return; + + tape.pos[tape.counter].delay = tape.delay_played; + tape.playing = FALSE; + tape.recording = TRUE; + tape.changed = TRUE; + tape.game_version = GAME_VERSION_ACTUAL; + + DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0); +} + +void TapeHaltRecording() { if (!tape.recording) return; @@ -325,6 +365,15 @@ void TapeStopRecording() tape.counter++; tape.length = tape.counter; tape.length_seconds = GetTapeLength(); +} + +void TapeStopRecording() +{ + if (!tape.recording) + return; + + TapeHaltRecording(); + tape.recording = FALSE; tape.pausing = FALSE; @@ -339,7 +388,7 @@ void TapeRecordAction(byte action[MAX_PLAYERS]) if (!tape.recording || tape.pausing) return; - if (tape.counter >= MAX_TAPELEN-1) + if (tape.counter >= MAX_TAPELEN - 1) { TapeStopRecording(); return; @@ -393,6 +442,22 @@ void TapeTogglePause() SetDrawDeactivationMask(REDRAW_NONE); RedrawPlayfield(TRUE, 0,0,0,0); } + + if (tape.index_search) + { + tape.index_search = FALSE; + + SetDrawDeactivationMask(REDRAW_NONE); + RedrawPlayfield(TRUE, 0,0,0,0); + + if (tape.quick_resume) + { + tape.quick_resume = FALSE; + + TapeAppendRecording(); + TapeTogglePause(); + } + } } void TapeStartPlaying() @@ -411,6 +476,7 @@ void TapeStartPlaying() tape.pausing = FALSE; tape.fast_forward = FALSE; tape.index_search = FALSE; + tape.quick_resume = FALSE; InitRND(tape.random_seed); @@ -418,6 +484,17 @@ void TapeStartPlaying() DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); MapTapeIndexButton(); + + SetDrawDeactivationMask(REDRAW_NONE); +} + +static void TapeStartGamePlaying() +{ + TapeStartPlaying(); + + game_status = PLAYING; + StopAnimation(); + InitGame(); } void TapeStopPlaying() @@ -457,23 +534,13 @@ byte *TapePlayAction() } } - if (tape.index_search) + if (tape.counter >= tape.length) /* end of tape reached */ { - if (tape.counter >= tape.length) - { - tape.index_search = FALSE; - - SetDrawDeactivationMask(REDRAW_NONE); - RedrawPlayfield(TRUE, 0,0,0,0); - + if (tape.index_search) TapeTogglePause(); - return NULL; - } - } + else + TapeStop(); - if (tape.counter >= tape.length) - { - TapeStop(); return NULL; } @@ -522,6 +589,51 @@ unsigned int GetTapeLength() return(tape_length * GAME_FRAME_DELAY / 1000); } +void TapeIndexSearch() +{ + tape.index_search = TRUE; + + if (!tape.fast_forward || tape.pause_before_death) + SetDrawDeactivationMask(REDRAW_FIELD); +} + +void TapeQuickSave() +{ + if (game_status == PLAYING) + { + if (tape.recording) + TapeHaltRecording(); /* prepare tape for saving on-the-fly */ + + if (TAPE_IS_EMPTY(tape)) + Request("No tape that can be saved !", REQ_CONFIRM); + else + SaveTape(tape.level_nr); + } + else if (game_status == MAINMENU) + Request("No game that can be saved !", REQ_CONFIRM); +} + +void TapeQuickLoad() +{ + if (game_status == PLAYING || game_status == MAINMENU) + { + TapeStop(); + TapeErase(); + + LoadTape(level_nr); + if (!TAPE_IS_EMPTY(tape)) + { + TapeStartGamePlaying(); + TapeIndexSearch(); + + tape.quick_resume = TRUE; + } + else + Request("No tape for this level !", REQ_CONFIRM); + } +} + + /* ---------- new tape button stuff ---------------------------------------- */ /* graphic position values for tape buttons */ @@ -680,15 +792,10 @@ static void HandleTapeButtons(struct GadgetInfo *gi) break; case TAPE_CTRL_ID_INDEX: - if (tape.recording) - printf("Setting index mark ...\n"); - else if (tape.playing) - { - printf("Going to index mark ...\n"); - - tape.index_search = TRUE; - SetDrawDeactivationMask(REDRAW_FIELD); - } + if (tape.playing) + TapeIndexSearch(); + else if (tape.recording) + ; /* setting index mark -- not yet implemented */ break; case TAPE_CTRL_ID_STOP: @@ -701,32 +808,11 @@ static void HandleTapeButtons(struct GadgetInfo *gi) case TAPE_CTRL_ID_RECORD: if (TAPE_IS_STOPPED(tape)) - { - TapeStartRecording(); - -#if defined(PLATFORM_UNIX) - if (options.network) - SendToServer_StartPlaying(); - else -#endif - { - game_status = PLAYING; - StopAnimation(); - InitGame(); - } - } + TapeStartGameRecording(); else if (tape.pausing) { if (tape.playing) /* PLAYING -> PAUSING -> RECORDING */ - { - tape.pos[tape.counter].delay = tape.delay_played; - tape.playing = FALSE; - tape.recording = TRUE; - tape.changed = TRUE; - tape.game_version = GAME_VERSION_ACTUAL; - - DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0); - } + TapeAppendRecording(); else TapeTogglePause(); } @@ -738,27 +824,25 @@ static void HandleTapeButtons(struct GadgetInfo *gi) if (TAPE_IS_STOPPED(tape)) { - TapeStartPlaying(); - - game_status = PLAYING; - StopAnimation(); - InitGame(); + TapeStartGamePlaying(); } else if (tape.playing) { if (tape.pausing) /* PAUSE -> PLAY */ + { TapeTogglePause(); + } else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ { tape.fast_forward = TRUE; DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); } - else if (!tape.pause_before_death) /* FFWD PLAY -> + AUTO PAUSE */ + else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */ { tape.pause_before_death = TRUE; DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY); } - else /* -> NORMAL PLAY */ + else /* AUTO PAUSE -> NORMAL PLAY */ { tape.fast_forward = FALSE; tape.pause_before_death = FALSE;