X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fsound.c;h=e4ac24cc79c16bea7862ff01f528e0a1a9633aee;hb=90155265aeb1ad295a7425df5468123d151f7512;hp=be825edc9a510d0f8554a685d518e34490824122;hpb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;p=rocksndiamonds.git diff --git a/src/sound.c b/src/sound.c index be825edc..e4ac24cc 100644 --- a/src/sound.c +++ b/src/sound.c @@ -627,18 +627,19 @@ boolean LoadSound(struct SoundInfo *snd_info) struct SoundHeader_8SVX *sound_header; unsigned char *ptr; - sprintf(filename,"%s/%s.%s",SND_PATH,snd_info->name,sound_ext); + sprintf(filename, "%s/%s/%s.%s", + options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); #ifndef MSDOS if (!(file=fopen(filename,"r"))) { - Error(ERR_RETURN, "cannot open sound file '%s' - no sounds", filename); + Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); return(FALSE); } if (fseek(file,0,SEEK_END)<0) { - Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename); + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); return(FALSE); } @@ -648,14 +649,14 @@ boolean LoadSound(struct SoundInfo *snd_info) if (!(snd_info->file_ptr=malloc(snd_info->file_len))) { - Error(ERR_RETURN, "out of memory (this shouldn't happen :) - no sounds"); + Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds"); fclose(file); return(FALSE); } if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len) { - Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename); + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); return(FALSE); } @@ -668,7 +669,7 @@ boolean LoadSound(struct SoundInfo *snd_info) snd_info->file_len != be2long(&sound_header->chunk_size)+8 || strncmp(sound_header->magic_8SVX,"8SVX",4)) { - Error(ERR_RETURN, "'%s' is not an IFF/8SVX file or broken - no sounds", + Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds", filename); return(FALSE); } @@ -711,7 +712,7 @@ boolean LoadSound(struct SoundInfo *snd_info) snd_info->sample_ptr = load_sample(filename); if(!snd_info->sample_ptr) { - Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename); + Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); return(FALSE); } @@ -738,7 +739,7 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop) { struct SoundControl snd_ctrl = emptySoundControl; - if (sound_status==SOUND_OFF || !setup.sound_on) + if (sound_status==SOUND_OFF || !setup.sound) return; if (volume