X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fscreens.c;h=015cbd48aa4d4804936fa0b6b8f288728bc13760;hb=b645a25fff77d62a36c744fa4047a3c0e5929341;hp=23bfc0c44b7d4027c5e94b361466338dd6d5bede;hpb=5fe60f460c869b600fe5c223aa7374b55450a949;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 23bfc0c4..015cbd48 100644 --- a/src/screens.c +++ b/src/screens.c @@ -51,8 +51,9 @@ #define INFO_MODE_MUSIC 2 #define INFO_MODE_CREDITS 3 #define INFO_MODE_PROGRAM 4 +#define INFO_MODE_LEVELSET 5 -#define MAX_INFO_MODES 5 +#define MAX_INFO_MODES 6 /* for various menu stuff */ #define MAX_INFO_ELEMENTS_ON_SCREEN 10 @@ -323,7 +324,8 @@ void DrawMainMenu() } for (i = 0; i < 8; i++) - initCursor(i, (i == 1 || i == 6 ? IMG_MENU_BUTTON_RIGHT :IMG_MENU_BUTTON)); + initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_RIGHT : + IMG_MENU_BUTTON)); drawCursorXY(level_width/32 + 4, 1, IMG_MENU_BUTTON_LEFT); drawCursorXY(level_width/32 + 8, 1, IMG_MENU_BUTTON_RIGHT); @@ -439,7 +441,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) DelayReached(&level_delay, 0); /* reset delay counter */ } } - else if (IN_GFX_SCREEN(mx, my) && + else if (IN_VIS_FIELD(x, y) && y >= 0 && y <= 7 && (y != 1 || x < 10)) { if (button) @@ -561,6 +563,12 @@ static void execInfoProgram() DrawInfoScreen(); } +static void execInfoLevelSet() +{ + info_mode = INFO_MODE_LEVELSET; + DrawInfoScreen(); +} + static void execExitInfo() { game_status = GAME_MODE_MAIN; @@ -573,6 +581,7 @@ static struct TokenInfo info_info_main[] = { TYPE_ENTER_SCREEN, execInfoMusic, "Music Info" }, { TYPE_ENTER_SCREEN, execInfoCredits, "Credits" }, { TYPE_ENTER_SCREEN, execInfoProgram, "Program Info" }, + { TYPE_ENTER_SCREEN, execInfoLevelSet, "Level Set Info" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execExitInfo, "Exit" }, @@ -678,7 +687,7 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) y += dy; } - if (IN_GFX_SCREEN(mx, my) && + if (IN_VIS_FIELD(x, y) && y >= 0 && y < num_info_info && info_info[y].type & ~TYPE_SKIP_ENTRY) { if (button) @@ -724,7 +733,7 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) ClearWindow(); DrawHeadline(); - DrawTextSCentered(100, FONT_TEXT_1, "The game elements:"); + DrawTextSCentered(100, FONT_TEXT_1, "The Game Elements:"); DrawTextSCentered(SYSIZE - 20, FONT_TEXT_4, "Press any key or button for next page"); @@ -811,8 +820,6 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) FrameCounter++; } -#if 1 - static char *getHelpText(int element, int action, int direction) { char token[MAX_LINE_LEN]; @@ -830,12 +837,18 @@ static char *getHelpText(int element, int action, int direction) void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) { +#if 0 int font_nr = FONT_TEXT_2; - int max_chars_per_line = 34; - int max_lines_per_text = 2; - int sx = mSX + 56; +#else + int font_nr = FONT_LEVEL_NUMBER; +#endif + int font_width = getFontWidth(font_nr); + int sx = mSX + MINI_TILEX + TILEX + MINI_TILEX; int sy = mSY + 65 + 2 * 32 + 1; int ystep = TILEY + 4; + int pad_x = sx - SX; + int max_chars_per_line = (SXSIZE - pad_x - MINI_TILEX) / font_width; + int max_lines_per_text = 2; char *text = NULL; if (action != -1 && direction != -1) /* element.action.direction */ @@ -860,48 +873,6 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) max_chars_per_line, max_lines_per_text); } -#else - -void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) -{ - int font_nr = FONT_TEXT_2; - int max_chars_per_line = 34; - int max_lines_per_text = 2; - int sx = mSX + 56; - int sy = mSY + 65 + 2 * 32 + 1; - int ystep = TILEY + 4; - char *text; - - /* 1st try: get text for base element */ - text = getHashEntry(helptext_info, element_info[element].token_name); - - if (text == NULL) - { - /* 2nd try: get text for element/action/direction */ - char token[MAX_LINE_LEN]; - - strcpy(token, element_info[element].token_name); - - if (action != -1) - strcat(token, element_action_info[action].suffix); - - if (direction != -1) - strcat(token, element_direction_info[MV_DIR_BIT(direction)].suffix); - - text = getHashEntry(helptext_info, token); - - if (text == NULL) - text = "No description available"; - } - - if (strlen(text) <= max_chars_per_line) /* only one line of text */ - sy += getFontHeight(font_nr) / 2; - - DrawTextWrapped(sx, sy + ypos * ystep, text, font_nr, - max_chars_per_line, max_lines_per_text); -} -#endif - void DrawInfoScreen_Elements() { LoadHelpAnimInfo(); @@ -1036,7 +1007,7 @@ void HandleInfoScreen_Music(int button) ClearWindow(); DrawHeadline(); - DrawTextSCentered(100, FONT_TEXT_1, "The game background music:"); + DrawTextSCentered(100, FONT_TEXT_1, "The Game Background Music:"); DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, "Excerpt from"); DrawTextFCentered(ystart + 1 * ystep, FONT_TEXT_3, "\"%s\"", list->title); @@ -1110,7 +1081,7 @@ void DrawInfoScreen_Program() ClearWindow(); DrawHeadline(); - DrawTextSCentered(100, FONT_TEXT_1, "Program information:"); + DrawTextSCentered(100, FONT_TEXT_1, "Program Information:"); DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, "This game is Freeware!"); @@ -1165,6 +1136,66 @@ void HandleInfoScreen_Program(int button) } } +void DrawInfoScreen_LevelSet() +{ + int ystart = 150; + int ybottom = SYSIZE - 20; + char *filename = getLevelSetInfoFilename(); +#if 0 + int font_nr = FONT_TEXT_2; +#else + int font_nr = FONT_LEVEL_NUMBER; +#endif + int font_width = getFontWidth(font_nr); + int font_height = getFontHeight(font_nr); + int pad_x = 32; + int pad_y = ystart; + int sx = SX + pad_x; + int sy = SY + pad_y; + int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; + int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + + ClearWindow(); + DrawHeadline(); + + DrawTextSCentered(100, FONT_TEXT_1, "Level Set Information:"); + + DrawTextSCentered(ybottom, FONT_TEXT_4, + "Press any key or button for info menu"); + + if (filename != NULL) + DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line, + max_lines_per_screen); + else + DrawTextSCentered(ystart, FONT_TEXT_2, + "No information for this level set."); +} + +void HandleInfoScreen_LevelSet(int button) +{ + int button_released = !button; + + if (button == MB_MENU_LEAVE) + { + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + + return; + } + + if (button_released) + { + FadeSoundsAndMusic(); + + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + } + else + { + PlayMenuSoundIfLoop(); + } +} + void DrawInfoScreen() { SetMainBackgroundImage(IMG_BACKGROUND_INFO); @@ -1177,6 +1208,8 @@ void DrawInfoScreen() DrawInfoScreen_Credits(); else if (info_mode == INFO_MODE_PROGRAM) DrawInfoScreen_Program(); + else if (info_mode == INFO_MODE_LEVELSET) + DrawInfoScreen_LevelSet(); else DrawInfoScreen_Main(); @@ -1197,6 +1230,8 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) HandleInfoScreen_Credits(button); else if (info_mode == INFO_MODE_PROGRAM) HandleInfoScreen_Program(button); + else if (info_mode == INFO_MODE_LEVELSET) + HandleInfoScreen_LevelSet(button); else HandleInfoScreen_Main(mx, my, dx, dy, button); @@ -1549,7 +1584,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, return; } - if (IN_GFX_SCREEN(mx, my) && + if (IN_VIS_FIELD(x, y) && mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && y >= 0 && y < num_page_entries) { @@ -2204,7 +2239,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) y += dy; } - if (IN_GFX_SCREEN(mx, my) && + if (IN_VIS_FIELD(x, y) && y >= 0 && y < num_setup_info && setup_info[y].type & ~TYPE_SKIP_ENTRY) { if (button) @@ -2409,7 +2444,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) y = (dy > 0 ? pos_empty2 + 1 : pos_empty1 - 1); } - if (IN_GFX_SCREEN(mx, my) && + if (IN_VIS_FIELD(x, y) && y == 0 && ((x < 10 && !button) || ((x == 10 || x == 12) && button))) { static unsigned long delay = 0; @@ -2421,7 +2456,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) drawPlayerSetupInputInfo(player_nr); } - else if (IN_GFX_SCREEN(mx, my) && + else if (IN_VIS_FIELD(x, y) && y >= pos_start && y <= pos_end && !(y >= pos_empty1 && y <= pos_empty2)) {