X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.h;h=57ce9d12dfcf7b2048be39dc2786d9346a963ddd;hb=f77a818405126aac5510ed0dc09b2cb6bc3deaca;hp=e6cdb47bc1030ccdf6cc6279a02dde28dd2319f0;hpb=a52811d192774b82081d7b6c87a00e9fa68b816a;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index e6cdb47b..57ce9d12 100644 --- a/src/main.h +++ b/src/main.h @@ -3687,6 +3687,9 @@ struct LevelInfo boolean bd_creatures_start_backwards; // BD creatures start moving in opposite direction boolean bd_creatures_turn_on_hatching;// BD creatures change direction after hatching int bd_creatures_auto_turn_delay; // BD creatures change direction after delay (in seconds) + int bd_gravity_direction; // BD engine initial gravity direction + boolean bd_gravity_switch_active; // BD engine gravity switch starts in active state + int bd_gravity_switch_delay; // BD engine gravity change delay for switch (in seconds) boolean em_slippery_gems; // EM style "gems slip from wall" behaviour boolean em_explodes_by_fire; // EM style chain explosion behaviour