X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.c;h=443a433610c5ab31d86aba2283cf4368f61d22d4;hb=01a14ec659822082594be0304cc701f816043ad9;hp=aa4d14bd74124685ac61702223f0ce6411672eda;hpb=c4baa69cc8d5e8398425e67498b49f4b77f8e477;p=rocksndiamonds.git diff --git a/src/main.c b/src/main.c index aa4d14bd..443a4336 100644 --- a/src/main.c +++ b/src/main.c @@ -64,7 +64,6 @@ int fading_on = FALSE; int autorecord_on = FALSE; int joystick_nr = 0; int quick_doors = FALSE; -int cpu_friendly = TRUE; BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; @@ -89,7 +88,7 @@ int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; -int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; +int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; int PlayerMovDir, PlayerMovPos, PlayerPushing;