X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.h;h=f8d36daf709b24c3c372bff424bf74ddf671468e;hb=24b64f626ba95db5e0529b63bf29909834fe3034;hp=464cb761ca340f53b76663526b644f19cda65092;hpb=94b9816442fd27ab02bcef6f5d4aaf6740009fc5;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 464cb761..f8d36daf 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -95,6 +95,10 @@ #define VSYNC_MODE_DEFAULT VSYNC_MODE_OFF +/* values for network server settings */ +#define STR_NETWORK_AUTO_DETECT "auto_detect_network_server" +#define STR_NETWORK_AUTO_DETECT_SETUP "(auto detect network server)" + /* values for touch control */ #define TOUCH_CONTROL_OFF "off" #define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons" @@ -454,6 +458,7 @@ #define MENU_FRAME_DELAY 20 /* frame delay in milliseconds */ #define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */ #define FFWD_FRAME_DELAY 10 /* 200% speed for fast forward */ +#define MAX_VSYNC_FRAME_DELAY 16 /* maximum value for vsync to work */ #define FRAMES_PER_SECOND (ONE_SECOND_DELAY / GAME_FRAME_DELAY) #define FRAMES_PER_SECOND_SP 35 @@ -1303,6 +1308,7 @@ struct SetupInfo boolean network_mode; int network_player_nr; + char *network_server_hostname; struct SetupAutoSetupInfo auto_setup; struct SetupEditorInfo editor;