X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.h;h=f498816e9c94351dfd8e2cbeafac022680f1df43;hb=a8cbd6caea4467607417ffe93ca70122b6862ff2;hp=bab4957e9f861437e39851d7b8fb945dbe7bf8b5;hpb=7270af24b41bc33fbb89a97227a7696e343eacbb;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index bab4957e..f498816e 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -118,6 +118,11 @@ #define SCREEN_KEYBOARD_POS(h) ((h) / 2) #endif +// values for drag-and-drop support (some parts not added before SDL 2.0.5) +#if SDL_VERSION_ATLEAST(2,0,5) +#define USE_DRAG_AND_DROP +#endif + // default input keys #define DEFAULT_KEY_LEFT KSYM_Left #define DEFAULT_KEY_RIGHT KSYM_Right @@ -866,6 +871,13 @@ (type) == ARTWORK_TYPE_MUSIC ? \ getUserMusicDir() : "") +#define ARTWORK_DEFAULT_SUBDIR(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + GFX_DEFAULT_SUBDIR : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + SND_DEFAULT_SUBDIR : \ + MUS_DEFAULT_SUBDIR) + #define UPDATE_BUSY_STATE() \ { \ if (gfx.draw_busy_anim_function != NULL) \ @@ -1631,6 +1643,8 @@ struct TextPosInfo int tile_size; // special case for list of network players int border_size; // special case for list of preview players int vertical; // special case for list of preview players + + boolean redefined; // redefined by custom artwork }; struct MouseActionInfo