X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.h;h=9d90cd9969e29540aa0548cec0a51b01435dcd88;hb=d109a83b1b41088e536efa0788d5cb33382bbe18;hp=21068dbc417c8a3b2c47fdc94db895e337593957;hpb=b124c56f1cf069a6c77802919b1a9cbbedb77029;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 21068dbc..9d90cd99 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -177,13 +177,14 @@ #define ANIM_RANDOM (1 << 4) #define ANIM_CE_VALUE (1 << 5) #define ANIM_CE_SCORE (1 << 6) -#define ANIM_REVERSE (1 << 7) -#define ANIM_OPAQUE_PLAYER (1 << 8) +#define ANIM_CE_DELAY (1 << 7) +#define ANIM_REVERSE (1 << 8) +#define ANIM_OPAQUE_PLAYER (1 << 9) /* values for special (non game element) animation modes */ -#define ANIM_HORIZONTAL (1 << 9) -#define ANIM_VERTICAL (1 << 10) -#define ANIM_STATIC_PANEL (1 << 11) +#define ANIM_HORIZONTAL (1 << 10) +#define ANIM_VERTICAL (1 << 11) +#define ANIM_STATIC_PANEL (1 << 12) #define ANIM_DEFAULT ANIM_LOOP @@ -654,6 +655,9 @@ struct SetupEditorInfo boolean el_headlines; + boolean el_by_game; + boolean el_by_type; + boolean show_element_token; }; @@ -670,6 +674,7 @@ struct SetupEditorCascadeInfo boolean el_chars; boolean el_ce; boolean el_ge; + boolean el_ref; boolean el_user; boolean el_dynamic; };