X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.h;h=02f396d773bf79c30544e4fa26d53276732e328d;hb=6eaf8f1f31cd229a7315063f4434389d00aa5cff;hp=cd8aebee5bcce5c7a45f933c541ec044e94d7545;hpb=c1d17ed2cb747a0b9de761a06068625cae2b1be6;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index cd8aebee..02f396d7 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -112,6 +112,7 @@ // values for special settings for mobile devices #if defined(PLATFORM_ANDROID) +#define HAS_TOUCH_DEVICE #define USE_TOUCH_INPUT_OVERLAY #define USE_COMPLETE_DISPLAY #define HAS_SCREEN_KEYBOARD @@ -1387,6 +1388,7 @@ struct SetupInfo boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + boolean prefer_lowpass_sounds; boolean game_speed_extended; int game_frame_delay; boolean sp_show_border_elements; @@ -1455,6 +1457,8 @@ struct TreeInfo char *graphics_set_ecs; // special EMC custom graphics set (ECS graphics) char *graphics_set_aga; // special EMC custom graphics set (AGA graphics) char *graphics_set; // optional custom graphics set (level tree only) + char *sounds_set_default; // default EMC custom sounds set + char *sounds_set_lowpass; // special EMC custom sounds set (lowpass filter) char *sounds_set; // optional custom sounds set (level tree only) char *music_set; // optional custom music set (level tree only) char *graphics_path; // path to optional custom graphics set (level only) @@ -1756,6 +1760,7 @@ extern int button_status; extern boolean motion_status; extern int wheel_steps; extern boolean keyrepeat_status; +extern boolean textinput_status; extern int redraw_mask;