X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.c;h=dc7dba8b2db2c763e19ee8cc274c38d73cc50b06;hb=e617cc94b68c43105fc3c06d26d31c9bc99161a4;hp=8c8b7d5ac8515121bc647aec0ecb59b71c14924e;hpb=aaa6bf53eceb4c7801966a017dcc8a57c2fdface;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 8c8b7d5a..dc7dba8b 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -570,6 +570,7 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; + video.frame_counter = 0; video.frame_delay = 0; video.frame_delay_value = GAME_FRAME_DELAY; @@ -1665,6 +1666,11 @@ void PeekEvent(Event *event) SDL_PeepEvents(event, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); } +void PumpEvents(void) +{ + SDL_PumpEvents(); +} + void CheckQuitEvent(void) { if (SDL_QuitRequested())