X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsystem.c;h=a5ebc4f05e2a5fd05e39986a918fb74b05892427;hb=b2e74ef7ae9ca5c6f198afc177b7a6412079f10e;hp=3e49544cecc5f34918957491756ac27b5b194d7e;hpb=30512b15037dcc2cd5056fb328f1bc93b6d03394;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 3e49544c..a5ebc4f0 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -209,9 +209,7 @@ void InitGfxWindowInfo(int win_xsize, int win_ysize) ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); #if defined(TARGET_SDL2) -#if USE_FINAL_SCREEN_BITMAP ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); -#endif #endif ReCreateBitmap(&gfx.fade_bitmap_source, win_xsize, win_ysize, DEFAULT_DEPTH); @@ -380,6 +378,9 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; + video.frame_delay = 0; + video.frame_delay_value = GAME_FRAME_DELAY; + SDLInitVideoBuffer(fullscreen); video.initialized = TRUE; @@ -766,12 +767,11 @@ void BlitToScreen(Bitmap *bitmap, if (bitmap == NULL) return; -#if USE_FINAL_SCREEN_BITMAP - BlitBitmap(bitmap, gfx.final_screen_bitmap, src_x, src_y, - width, height, dst_x, dst_y); -#else - BlitTexture(bitmap, src_x, src_y, width, height, dst_x, dst_y); -#endif + if (video.screen_rendering_mode == SPECIAL_RENDERING_BITMAP) + BlitBitmap(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); + else + BlitTexture(bitmap, src_x, src_y, width, height, dst_x, dst_y); } void BlitToScreenMasked(Bitmap *bitmap, @@ -781,12 +781,11 @@ void BlitToScreenMasked(Bitmap *bitmap, if (bitmap == NULL) return; -#if USE_FINAL_SCREEN_BITMAP - BlitBitmapMasked(bitmap, gfx.final_screen_bitmap, src_x, src_y, - width, height, dst_x, dst_y); -#else - BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y); -#endif + if (video.screen_rendering_mode == SPECIAL_RENDERING_BITMAP) + BlitBitmapMasked(bitmap, gfx.final_screen_bitmap, src_x, src_y, + width, height, dst_x, dst_y); + else + BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y); } void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y, @@ -889,6 +888,16 @@ boolean SetVideoMode(boolean fullscreen) return SDLSetVideoMode(fullscreen); } +void SetVideoFrameDelay(unsigned int frame_delay_value) +{ + video.frame_delay_value = frame_delay_value; +} + +unsigned int GetVideoFrameDelay() +{ + return video.frame_delay_value; +} + boolean ChangeVideoModeIfNeeded(boolean fullscreen) { if ((fullscreen && !video.fullscreen_enabled && video.fullscreen_available)||