X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsound.h;h=dcc41eac55e93113fc7bb76a70b07ccd23ae9c8c;hb=a2f9307de12b6111ff7076fed2e4140619f1ac5d;hp=4b28e3ff205e88b51717bdf1d5f8440271d55bf9;hpb=b13dc8e30a0c07bea53bf168ae6d1017394d3c22;p=rocksndiamonds.git diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 4b28e3ff..dcc41eac 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -37,6 +37,7 @@ #define AUDIO_FRAGMENT_SIZE_1024 1024 #define AUDIO_FRAGMENT_SIZE_2048 2048 #define AUDIO_FRAGMENT_SIZE_4096 4096 +#define AUDIO_FRAGMENT_SIZE_32768 32768 #define AUDIO_NUM_CHANNELS_MONO 1 #define AUDIO_NUM_CHANNELS_STEREO 2 @@ -53,7 +54,9 @@ #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 #endif -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_HPUX) +#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 +#elif defined(PLATFORM_WIN32) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_2048 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 @@ -140,7 +143,7 @@ void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); struct FileInfo *getCurrentSoundList(); -void InitSoundList(struct ConfigInfo *, char **, int); +void InitSoundList(struct ConfigInfo *, struct ConfigInfo *, int); void InitReloadSounds(char *); void InitReloadMusic(char *); void FreeAllSounds(void);