X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Flibgame%2Fsdl.c;h=d06cca94da5646c067e79efca76810e78daa0209;hb=e14251b595dcb8586f57ea78a6a52b3bd03ee272;hp=2395cd042813bc7c043cbdb734eb44ca94380ec8;hpb=cf23d62727053bfef711fb08fb4894e0936b9645;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 2395cd04..d06cca94 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -63,6 +63,10 @@ static void setFullscreenParameters() static void SDLSetWindowIcon(char *basename) { + /* (setting the window icon on Mac OS X would replace the high-quality + dock icon with the currently smaller (and uglier) icon from file) */ + +#if !defined(PLATFORM_MACOSX) char *filename = getCustomImageFilename(basename); SDL_Surface *surface; @@ -85,6 +89,7 @@ static void SDLSetWindowIcon(char *basename) SDL_MapRGB(surface->format, 0x00, 0x00, 0x00)); SDL_WM_SetIcon(surface, NULL); +#endif } void SDLInitVideoDisplay(void)