X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_sp%2Fmain.c;h=4486656ffd7864693ad47dec5923f471bb0c5d24;hb=c4ee7a7b7a3f7184e210895b21c811680eaf8e4d;hp=a1fbe44aced5b5aa73472c8b6875d77bcebf5be1;hpb=5a5ca477c9e938c8fdc728798efab02298fd8055;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index a1fbe44a..4486656f 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -31,12 +31,10 @@ void InitGameEngine_SP() game_sp.scroll_xoffset = (EVEN(SCR_FIELDX) ? TILEX / 2 : 0); game_sp.scroll_yoffset = (EVEN(SCR_FIELDY) ? TILEY / 2 : 0); -#if 1 if (native_sp_level.width <= SCR_FIELDX) game_sp.scroll_xoffset = TILEX / 2; if (native_sp_level.height <= SCR_FIELDY) game_sp.scroll_yoffset = TILEY / 2; -#endif for (x = 0; x < SP_MAX_PLAYFIELD_WIDTH; x++) { @@ -66,7 +64,7 @@ void RedrawPlayfield_SP(boolean force_redraw) void DrawGameDoorValues_SP() { - game_sp.time_played = TimerVar / setup.game_frame_delay; + game_sp.time_played = TimerVar / FRAMES_PER_SECOND; game_sp.infotrons_still_needed = InfotronsNeeded; game_sp.red_disk_count = RedDiskCount; game_sp.score = 0; // (currently no score in Supaplex engine)