X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_sp%2FASM.h;h=88b48a992b409d5ac1cc617c37633d5ca8a77f99;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hp=f1e4e4ac7da24143508cb2c34c4c162cd30fd453;hpb=9401cea7061b513534a3244edd8944e852a28c7b;p=rocksndiamonds.git diff --git a/src/game_sp/ASM.h b/src/game_sp/ASM.h index f1e4e4ac..88b48a99 100644 --- a/src/game_sp/ASM.h +++ b/src/game_sp/ASM.h @@ -5,25 +5,14 @@ #ifndef ASM_H #define ASM_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -#define ByteMask (0xFF) - -extern void Mov(int *Var, int Val); -extern void MovLowByte(int *Var, int Val); -extern void MovHighByte(int *Var, int Val); -extern int LowByte(int Var); -extern int HighByte(int Var); -extern int SgnHighByte(int Var); -extern int SHL(int *Var, int Count); -extern int SHR(int *Var, int Count); -extern int ByteToInt(byte B); -extern byte IntToByte(int i); +void MovLowByte(int *, int); +void MovHighByte(int *, int); +int LowByte(int); +int HighByte(int); +int SgnHighByte(int); +int ByteToInt(byte); #endif /* ASM_H */