X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_em%2Fexport.h;h=495aa918769d2e393b5639d36c12a80e8e7d4b9d;hb=a8613c2d9809cf90870f7c33b6fda80957241827;hp=e7cfae0e67480342295a6ebff9c4ea4f36e3632f;hpb=d70849f89266d43bba8dba20d6dc3069d065f440;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index e7cfae0e..495aa918 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -691,6 +691,18 @@ struct GraphicInfo_EM int unique_identifier; /* used to identify needed screen updates */ }; +struct EngineSnapshotInfo_EM +{ + struct GameInfo_EM game_em; + unsigned long RandomEM; + struct LEVEL lev; + struct PLAYER ply[MAX_PLAYERS]; + short Array[4][EM_MAX_CAVE_HEIGHT][EM_MAX_CAVE_WIDTH]; + int screen_x; + int screen_y; + int frame; +}; + /* ------------------------------------------------------------------------- */ /* exported functions */ @@ -700,6 +712,7 @@ extern struct GlobalInfo_EM global_em_info; extern struct LevelInfo_EM native_em_level; extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; +extern struct EngineSnapshotInfo_EM engine_snapshot_em; extern void em_open_all(); extern void em_close_all(); @@ -717,4 +730,7 @@ extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean); extern void DrawGameDoorValues_EM(); +extern void LoadEngineSnapshotValues_EM(); +extern void SaveEngineSnapshotValues_EM(); + #endif /* EXPORT_H */