X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_em%2Fexport.h;h=0968f1d64b12491809da4b153c0309f22d79519c;hb=56468eb7fc2e010ec2c2026793af35763195d332;hp=7efbfc3bb02a978a7d06c2f406eb35de11ee86a8;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index 7efbfc3b..0968f1d6 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -665,6 +665,7 @@ struct GlobalInfo_EM struct GameInfo_EM { boolean any_player_moving; + boolean any_player_snapping; int last_moving_player; int last_player_direction[MAX_PLAYERS]; }; @@ -690,6 +691,7 @@ struct GraphicInfo_EM Bitmap *crumbled_bitmap; int crumbled_src_x, crumbled_src_y; int crumbled_border_size; + int crumbled_tile_size; boolean has_crumbled_graphics; boolean preserve_background; @@ -737,10 +739,12 @@ extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *, boolean); +extern int getFieldbufferOffsetX_EM(); +extern int getFieldbufferOffsetY_EM(); + extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean); -extern void DrawGameDoorValues_EM(); extern void LoadEngineSnapshotValues_EM(); extern void SaveEngineSnapshotValues_EM();