X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_em%2Fdisplay.h;h=9079feea90744c0f418b8d040885de46c6d3b79a;hb=c4dd9e14b72b528e82bc018fe2fa76b784221584;hp=3ba720be692335a1d5e3da031ce29491df911cd7;hpb=ef9242bb9320d705010959ba11fdf697dc1e5b70;p=rocksndiamonds.git diff --git a/src/game_em/display.h b/src/game_em/display.h index 3ba720be..9079feea 100644 --- a/src/game_em/display.h +++ b/src/game_em/display.h @@ -1,7 +1,7 @@ #ifndef DISPLAY_H #define DISPLAY_H -#include "game_em.h" +#include "main_em.h" #define ORIG_TILEX 16 #define ORIG_TILEY 16 @@ -41,8 +41,26 @@ #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) -#define DISPLAY_TIME(x) (((x) * 8 + 49) / 50) +#if 1 + +#if 0 +#define FRAMES_PER_SECOND 50 +#endif + +#define ROUNDED_DIVIDE(x, y) (((x) + (y) - 1) / (y)) + +#define SECONDS_TO_FRAMES(x) ((x) * FRAMES_PER_SECOND) +#define FRAMES_TO_SECONDS(x) ((x) / FRAMES_PER_SECOND) +#define SECONDS_TO_CYCLES(x) ROUNDED_DIVIDE((x) * FRAMES_PER_SECOND, 8) +#define CYCLES_TO_SECONDS(x) ROUNDED_DIVIDE((x) * 8, FRAMES_PER_SECOND) + +#define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) + +#else + +#define DISPLAY_TIME(x) (((x) * 8 + 49) / 50) +#endif extern Bitmap *screenBitmap; extern Bitmap *scoreBitmap;