X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_em%2Fconvert.c;h=d009b7403927b71c14b99724aad89b1e25f8ef45;hb=98a8e95036df3ed4440cf9742b9aabd7e9e0e7e3;hp=d8157a695b748d521fb34d5969d7fa8a6a5a6fdc;hpb=71bb7080aef5de1597ce5e26f65ad07d9deba7a3;p=rocksndiamonds.git diff --git a/src/game_em/convert.c b/src/game_em/convert.c index d8157a69..d009b740 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -11,8 +11,6 @@ #include "main_em.h" -#define ALLOW_ROLLING_SPRING - static unsigned char remap_v6[256] = { /* filter crap for v6 */ @@ -22,11 +20,7 @@ static unsigned char remap_v6[256] = 0,16,2,18, 36,37,37,37, 40,41,42,43, 44,45,128,128, 128,148,148, 148,45,45,45, 148,0,57,58, 59,60,61,62,63, -#ifdef ALLOW_ROLLING_SPRING 64,65,66,67, 68,69,69,71, 72,73,74,75, 118,75,75,75, -#else - 64,65,66,67, 68,69,69,69, 69,73,74,75, 118,75,75,75, -#endif 75,75,75,75, 75,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,99, 100,68,68,68, 68,68,68,68, 68,118,118,118, 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118, @@ -517,6 +511,10 @@ int cleanup_em_level(unsigned char *src, int length, char *filename) * - introduced ALLOW_ROLLING_SPRING; if defined, do NOT turn rolling spring * into regular spring, because this breaks at least E.M.C. Mine 3, level 79 * (see comment directly above) + * + * 2020-01-19 + * - always use BAD_ROLL and ALLOW_ROLLING_SPRING code when converting caves + * (that is, always allow initial rolling objects in caves now) */ static unsigned short remap_emerald[256] = @@ -541,25 +539,16 @@ static unsigned short remap_emerald[256] = Xstone, Xslidewall_ew, Xslidewall_ns, Xdynamite_1, Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s, -#ifdef ALLOW_ROLLING_SPRING Xexit_1, Xexit_2, Xexit_3, Xballoon, Xplant, Xspring, Xspring_fall, Xspring_w, Xspring_e, Xball_1, Xball_2, Xandroid, Xblank, Xandroid, Xandroid, Xandroid, -#else - Xexit_1, Xexit_2, Xexit_3, Xballoon, - Xplant, Xspring, Xspring, Xspring, - Xspring, Xball_1, Xball_2, Xandroid, - Xblank, Xandroid, Xandroid, Xandroid, -#endif Xandroid, Xandroid, Xandroid, Xandroid, Xandroid, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, -#ifdef BAD_ROLL - Xblank, Xblank, Xblank, Xpush_spring_w, Xpush_spring_e, Xacid_1, Xacid_2, Xacid_3, Xacid_4, Xacid_5, Xacid_6, Xacid_7, @@ -570,20 +559,6 @@ static unsigned short remap_emerald[256] = Xpush_bomb_e, Xpush_stone_w, Xpush_stone_e, Xblank, Xblank, Xblank, Xblank, Xblank, -#else - - Xblank, Xblank, Xblank, Xspring, - Xspring, Xacid_1, Xacid_2, Xacid_3, - Xacid_4, Xacid_5, Xacid_6, Xacid_7, - Xacid_8, Xblank, Xblank, Xblank, - - Xblank, Xblank, Xnut, Xnut, - Xsteel_1, Xblank, Xblank, Xbomb, - Xbomb, Xstone, Xstone, Xblank, - Xblank, Xblank, Xblank, Xblank, - -#endif - Xblank, Xroundwall_1, Xgrass, Xsteel_1, Xwall_1, Xkey_1, Xkey_2, Xkey_3, Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, @@ -925,48 +900,6 @@ void convert_em_level(unsigned char *src, int file_version) lev.wheel_cnt_initial = lev.wheel_time; break; -#ifndef BAD_ROLL - case 0x63: /* spring roll left */ - src[temp - 1] = 0x45; - src[temp] = 0x80; - break; - - case 0x64: /* spring roll right */ - src[temp + 1] = 0x45; - src[temp] = 0x80; - break; - - case 0x72: /* nut roll left */ - src[temp - 1] = 0x25; - src[temp] = 0x80; - break; - - case 0x73: /* nut roll right */ - src[temp + 1] = 0x25; - src[temp] = 0x80; - break; - - case 0x77: /* bomb roll left */ - src[temp - 1] = 0x10; - src[temp] = 0x80; - break; - - case 0x78: /* bomb roll right */ - src[temp + 1] = 0x10; - src[temp] = 0x80; - break; - - case 0x79: /* stone roll left */ - src[temp - 1] = 0x00; - src[temp] = 0x80; - break; - - case 0x7A: /* stone roll right */ - src[temp + 1] = 0x00; - src[temp] = 0x80; - break; -#endif - case 0xA3: /* fake blank */ lev.lenses_cnt_initial = 9999; break;