X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_bd%2Fexport_bd.h;h=23809345a82ead5a8e7b7f17ef2120e9bdcf9ad3;hb=3fa87bc018874afae7bfca06c6d509411a441b09;hp=f11a4aad60f9ea2eab548e35c9a01c6e58d316df;hpb=ee2ea277015cd6d41e5314bbdc18229bd60ca1de;p=rocksndiamonds.git diff --git a/src/game_bd/export_bd.h b/src/game_bd/export_bd.h index f11a4aad..23809345 100644 --- a/src/game_bd/export_bd.h +++ b/src/game_bd/export_bd.h @@ -47,6 +47,9 @@ struct GameInfo_BD int time_left; int gems_still_needed; int score; + + // needed for saving score time + int frames_played; }; struct LevelInfo_BD @@ -96,6 +99,7 @@ boolean checkGamePlaying_BD(void); boolean checkBonusTime_BD(void); int getFramesPerSecond_BD(void); int getTimeLeft_BD(void); +void SetTimeFrames_BD(int); void InitGfxBuffers_BD(void); @@ -117,7 +121,9 @@ boolean use_native_bd_graphics_engine(void); boolean use_bd_smooth_movements(void); boolean use_bd_pushing_graphics(void); boolean use_bd_up_down_graphics(void); -boolean skip_bd_falling_sounds(void); +boolean use_bd_falling_sounds(void); + +boolean hasColorTemplate_BD(void); Bitmap **GetTitleScreenBitmaps_BD(void); void CoverScreen_BD(void);