X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_bd%2Fbd_caveobject.c;h=69e886171db50893cd98671b1e8bd90557a4a1ed;hb=1b947aa0ce6030688a3c6cf514a7661f4e64784c;hp=254f373db3161b596963a956a833d7635e505207;hpb=7fb08abe58b2c84e36a5ed247d2103e08ae98aa4;p=rocksndiamonds.git diff --git a/src/game_bd/bd_caveobject.c b/src/game_bd/bd_caveobject.c index 254f373d..69e88617 100644 --- a/src/game_bd/bd_caveobject.c +++ b/src/game_bd/bd_caveobject.c @@ -615,10 +615,10 @@ GdObject *gd_object_new_from_string(char *str) return NULL; if (words) - g_strfreev(words); + freeStringArray(words); - words = g_strsplit_set(param, " ", -1); - l = g_strv_length(words); + words = getSplitStringArray(param, " ", -1); + l = getStringArrayLength(words); if (l < 10 || l > 19) return NULL; @@ -1277,7 +1277,7 @@ static void draw_random_fill(GdCave *cave, const GdObject *object, int level) rand = g_rand_new_with_seed(seed); /* for c64 random, use the 2*8 lsb. */ - gd_c64_random_set_seed(&c64_rand, seed/256%256, seed%256); + gd_c64_random_set_seed(&c64_rand, seed / 256 % 256, seed % 256); /* change coordinates if not in correct order */ if (y1 > y2)