X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame_bd%2Fbd_cave.h;h=67eed046d9acb48c6dbfddf80a62f6a43d4df46d;hb=9674da3df89c9bbe4b6b57e44396c476895e953f;hp=7405016ea3b76d8d4483f868bc89d4e29087c80b;hpb=93a37840d8ff4a84fc878f148e3abfeecb701821;p=rocksndiamonds.git diff --git a/src/game_bd/bd_cave.h b/src/game_bd/bd_cave.h index 7405016e..67eed046 100644 --- a/src/game_bd/bd_cave.h +++ b/src/game_bd/bd_cave.h @@ -121,7 +121,11 @@ enum _element_property E_P_MOVED_BY_CONVEYOR_TOP, // can be moved by conveyor belt E_P_MOVED_BY_CONVEYOR_BOTTOM, // can be moved UNDER the conveyor belt + E_P_DIGGABLE, // can be digged E_P_COLLECTIBLE, // can be collected + E_P_PUSHABLE, // can be pushed + E_P_CAN_MOVE, // can move + E_P_CAN_FALL, // can fall }; // properties @@ -154,7 +158,11 @@ enum _element_property #define P_MOVED_BY_CONVEYOR_TOP (1 << E_P_MOVED_BY_CONVEYOR_TOP) #define P_MOVED_BY_CONVEYOR_BOTTOM (1 << E_P_MOVED_BY_CONVEYOR_BOTTOM) +#define P_DIGGABLE (1 << E_P_DIGGABLE) #define P_COLLECTIBLE (1 << E_P_COLLECTIBLE) +#define P_PUSHABLE (1 << E_P_PUSHABLE) +#define P_CAN_MOVE (1 << E_P_CAN_MOVE) +#define P_CAN_FALL (1 << E_P_CAN_FALL) // These are states of the magic wall. typedef enum _magic_wall_state @@ -245,7 +253,7 @@ typedef struct _elements } GdElements; -typedef char GdString[128]; +typedef char GdString[MAX_LINE_LEN]; typedef struct _highscore { @@ -424,6 +432,7 @@ typedef struct _gd_cave int level_slime_permeability_c64[5]; // Appearing in bd 2 int level_slime_seed_c64[5]; // predictable slime random seed boolean slime_predictable; // predictable random start for slime. yes for plck. + boolean slime_correct_random; // correct random number generator for rendered caves GdElement slime_eats_1, slime_converts_1; // slime eats element x and converts to element x; // for example diamond -> falling diamond GdElement slime_eats_2, slime_converts_2; // this is usually stone -> stone_f