X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame.h;h=519c6fc3d3692ae33d9965a342eb529b3fbd142b;hb=3607ef8e4000754063935d908053d564de92c0a2;hp=01209d95e53d733ace1fc96e2070d4a10b789f4b;hpb=0f40b41943c6442963b3677ce3d18d1f04c61605;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 01209d95..519c6fc3 100644 --- a/src/game.h +++ b/src/game.h @@ -54,7 +54,6 @@ void DynaExplode(int, int); void Bang(int, int); void Blurb(int, int); void Impact(int, int); -void TurnRound(int, int); void StartMoving(int, int); void ContinueMoving(int, int); int AmoebeNachbarNr(int, int); @@ -76,11 +75,6 @@ void MauerAbleger(int, int); void GameActions(void); void ScrollLevel(int, int); -boolean MoveFigureOneStep(struct PlayerInfo *, int, int, int, int); -boolean MoveFigure(struct PlayerInfo *, int, int); -void ScrollFigure(struct PlayerInfo *, int); -void ScrollScreen(struct PlayerInfo *, int); - void TestIfGoodThingHitsBadThing(int, int, int); void TestIfBadThingHitsGoodThing(int, int, int); void TestIfHeroTouchesBadThing(int, int); @@ -95,9 +89,9 @@ void BuryHero(struct PlayerInfo *); void RemoveHero(struct PlayerInfo *); int DigField(struct PlayerInfo *, int, int, int, int, int); boolean SnapField(struct PlayerInfo *, int, int); -boolean PlaceBomb(struct PlayerInfo *); +boolean DropElement(struct PlayerInfo *); -void InitPlaySoundLevel(); +void InitPlayLevelSound(); void RaiseScore(int); void RaiseScoreElement(int);