X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame.c;h=f06c86d855c06673b6c050100ba3bb9aafc7947c;hb=d7673e6d995a9d6616f7eaefab6209e6eb60a795;hp=2eb5aeb33a9a8ff1164e8ea175590f494621d14c;hpb=03f1156cc40e36c17e19a1c9ee02f0cbd70b8989;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 2eb5aeb3..f06c86d8 100644 --- a/src/game.c +++ b/src/game.c @@ -7810,7 +7810,8 @@ void MauerAbleger(int ax, int ay) if (element == EL_EXPANDABLE_WALL_HORIZONTAL || element == EL_EXPANDABLE_WALL_ANY || - element == EL_EXPANDABLE_WALL) + element == EL_EXPANDABLE_WALL || + element == EL_BD_EXPANDABLE_WALL) { if (links_frei) { @@ -10020,7 +10021,8 @@ void GameActions_RND() else if (element == EL_EXPANDABLE_WALL || element == EL_EXPANDABLE_WALL_HORIZONTAL || element == EL_EXPANDABLE_WALL_VERTICAL || - element == EL_EXPANDABLE_WALL_ANY) + element == EL_EXPANDABLE_WALL_ANY || + element == EL_BD_EXPANDABLE_WALL) MauerAbleger(x, y); else if (element == EL_FLAMES) CheckForDragon(x, y);