X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame.c;h=862c5083d0c2d974b13eeadf6754b9fcfcf162c4;hb=a8167a69b6d4a308f4501b55609ec66dd3082375;hp=5164505efa8a7e7d0dd81b163095a7fd3335756e;hpb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 5164505e..862c5083 100644 --- a/src/game.c +++ b/src/game.c @@ -3255,6 +3255,8 @@ static void InitGameEngine(void) // ---------- initialize graphics engine ------------------------------------ game.scroll_delay_value = (game.forced_scroll_delay_value != -1 ? game.forced_scroll_delay_value : + level.game_engine_type == GAME_ENGINE_TYPE_EM && + !setup.forced_scroll_delay ? 0 : setup.scroll_delay ? setup.scroll_delay_value : 0); game.scroll_delay_value = MIN(MAX(MIN_SCROLL_DELAY, game.scroll_delay_value), MAX_SCROLL_DELAY); @@ -3938,7 +3940,7 @@ void InitGame(void) game.centered_player_nr = (network_playing ? local_player->index_nr : -1); game.centered_player_nr_next = game.centered_player_nr; game.set_centered_player = FALSE; - game.set_centered_player_fast = FALSE; + game.set_centered_player_wrap = FALSE; if (network_playing && tape.recording) {