X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Ffiles.c;h=a0e203572a7b13ad69de974a15fbe51f6e0c96f5;hb=bbe75d04a9fc20a80073e7f2c8d95ee1341a143f;hp=17bc45e5986691d8b773e6ad12dad24c7a29df79;hpb=c4b26cf489dcc65a00bfcc05f7898700d2f0c9e4;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 17bc45e5..a0e20357 100644 --- a/src/files.c +++ b/src/files.c @@ -1,1628 +1,1720 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include +#include + +#include "libgame/libgame.h" #include "files.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" -boolean CreateNewScoreFile() -{ - int i,j,k; - char filename[MAX_FILENAME_LEN]; - char empty_alias[MAX_NAMELEN]; - FILE *file; - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ - if (!(file=fopen(filename,"w"))) - return(FALSE); +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" - for(i=0;iauthor, ANONYMOUS_NAME) != 0) { - Error(ERR_WARN, "wrong format of level info file"); - fclose(file); - return(FALSE); + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } - - num_leveldirs = 0; - leveldir_nr = 0; - for(i=0;iname,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + case LEVELCLASS_USER: + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - num_leveldirs++; + default: + /* keep default value */ + break; + } } +} - if (!num_leveldirs) +static int checkLevelElement(int element) +{ + if (element >= NUM_FILE_ELEMENTS) { - Error(ERR_WARN, "empty level info '%s'", filename); - return(FALSE); + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_QUESTION; } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY1; - return(TRUE); + return element; } -void LoadLevel(int level_nr) +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + return chunk_size; +} - if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - else - { - fgets(cookie,LEVEL_COOKIE_LEN,file); - fgetc(file); +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; - if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of level file '%s'", filename); - fclose(file); - file = NULL; - } - } + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - if (file) - { - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); - - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); - for(i=0;itime = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); - fclose(file); + for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; - if (level.time<=10) /* Mindestspieldauer */ - level.time = 10; - } - else - { - lev_fieldx = level.fieldx = STD_LEV_FIELDX; - lev_fieldy = level.fieldy = STD_LEV_FIELDY; - - level.time = 100; - level.edelsteine = 0; - strncpy(level.name,"Nameless Level",MAX_LEVNAMLEN-1); - for(i=0;iscore[i] = fgetc(file); -void LoadLevelTape(int level_nr) -{ - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - boolean levelrec_10 = FALSE; - -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif + level->num_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); - if ((file=fopen(filename,"r"))) - { - fgets(cookie,LEVELREC_COOKIE_LEN,file); - fgetc(file); - if (!strcmp(cookie,LEVELREC_COOKIE_10)) /* old 1.0 tape format */ - levelrec_10 = TRUE; - else if (strcmp(cookie,LEVELREC_COOKIE)) /* unknown tape format */ - { - Error(ERR_WARN, "wrong format of level recording file '%s'", filename); - fclose(file); - file = NULL; - } - } + level->amoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE); - if (!file) - return; + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + return chunk_size; +} - tape.level_nr = level_nr; - tape.counter = 0; - tape.changed = FALSE; +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i; - tape.recording = FALSE; - tape.playing = FALSE; - tape.pausing = FALSE; + for(i=0; iauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; - for(i=0;i= MAX_TAPELEN) - break; +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; - for(j=0; j0) - { - tape.pos[i].action[j] = MV_NO_MOVING; - continue; - } - tape.pos[i].action[j] = fgetc(file); - } + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - tape.pos[i].delay = fgetc(file); + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - if (feof(file)) - break; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fclose(file); - - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); - - tape.length_seconds = GetTapeLength(); + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; } -void LoadScore(int level_nr) +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,j; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; - if (!(file = fopen(filename,"r"))) + if (chunk_size_expected != chunk_size) { - if (!CreateNewScoreFile()) - Error(ERR_WARN, "cannot create score file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read score for level %d", level_nr); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - if (file) + fgetc(file); + level->num_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; + + for(i=0; iyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; +} + +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + element = checkLevelElement(getFile16BitBE(file)); + num_contents = fgetc(file); + content_xsize = fgetc(file); + content_ysize = fgetc(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_YAMYAM) { - fgets(cookie,SCORE_COOKIE_LEN,file); - if (strcmp(cookie,SCORE_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of score file '%s'", filename); - fclose(file); - file = NULL; - } - } + level->num_yam_contents = num_contents; - if (file) + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_BD_AMOEBA) { - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;iamoeba_content = content_array[0][0][0]; } else { - for(i=0;i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } + + if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1) { - Error(ERR_WARN, "wrong format of names file '%s'", filename); + Error(ERR_WARN, "unsupported version of level file '%s'", filename); fclose(file); - file = NULL; + return; } + + /* pre-2.0 level files have no game version, so use file version here */ + level.game_version = level.file_version; } - if (!file) + if (level.file_version < FILE_VERSION_1_2) { - *local_player = default_player; - level_nr = default_player.level_nr; - return; + /* level files from versions before 1.2.0 without chunk structure */ + LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, &level); + LoadLevel_BODY(file, level.fieldx * level.fieldy, &level); } - - while(1) + else { - for(i=0;ileveldir_nr < num_leveldirs) - leveldir_nr = local_player->leveldir_nr; - else - leveldir_nr = 0; + /* For user contributed and private levels, use the version of + the game engine the levels were created for. + Since 2.0.1, the game engine version is now directly stored + in the level file (chunk "VERS"), so there is no need anymore + to set the game version from the file version (except for old, + pre-2.0 levels, where the game version is still taken from the + file format version used to store the level -- see above). */ + + /* do some special adjustments to support older level versions */ + if (level.file_version == FILE_VERSION_1_0) + { + Error(ERR_WARN, "level file '%s' has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + + /* player was faster than monsters in (pre-)1.0 levels */ + level.double_speed = TRUE; + } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level.game_version == VERSION_IDENT(2,0,1)) + level.em_slippery_gems = TRUE; } else { - local_player->handicap = new_player.handicap; - local_player->level_nr = new_player.level_nr; + /* Always use the latest version of the game engine for all but + user contributed and private levels; this allows for actual + corrections in the game engine to take effect for existing, + converted levels (from "classic" or other existing games) to + make the game emulation more accurate, while (hopefully) not + breaking existing levels created from other players. */ + + level.game_version = GAME_VERSION_ACTUAL; + + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ + + if (level.file_version < FILE_VERSION_2_0) + level.em_slippery_gems = TRUE; } - level_nr = local_player->level_nr; - - if (file) - fclose(file); + /* determine border element for this level */ + SetBorderElement(); } -#endif - +void LoadLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + LoadLevelFromFilename(filename); +} -void SaveLevel(int level_nr) +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - FILE *file; + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(level->fieldx, file); + fputc(level->fieldy, file); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for(i=0; iname[i], file); + + for(i=0; iscore[i], file); + + for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + fputc((level->encoding_16bit_field ? 1 : 0), file); + fputc((level->em_slippery_gems ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} - if (!(file=fopen(filename,"w"))) - { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; - } +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; - fputs(LEVEL_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); - - fputc(level.fieldx,file); - fputc(level.fieldy,file); - fputc(level.time / 256,file); - fputc(level.time % 256,file); - fputc(level.edelsteine / 256,file); - fputc(level.edelsteine % 256,file); - - for(i=0;iauthor[i], file); +} - fclose(file); +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; - chmod(filename, LEVEL_PERMS); + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, Ur[x][y]); + else + fputc(Ur[x][y], file); } -void SaveLevelTape(int level_nr) +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) { - int i; - char filename[MAX_FILENAME_LEN]; - FILE *file; - boolean new_tape = TRUE; - -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); + int i, x, y; + + fputc(EL_YAMYAM, file); + fputc(level->num_yam_contents, file); + fputc(0, file); + fputc(0, file); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yam_content[i][x][y]); + else + fputc(level->yam_content[i][x][y], file); +} #endif - /* Testen, ob bereits eine Aufnahme existiert */ - if ((file=fopen(filename,"r"))) - { - new_tape = FALSE; - fclose(file); +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - if (!Request("Replace old tape ?",REQ_ASK)) - return; + if (element == EL_YAMYAM) + { + num_contents = level->num_yam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyam_content[i][x][y]; } - - if (!(file=fopen(filename,"w"))) + else if (element == EL_BD_AMOEBA) { - Error(ERR_WARN, "cannot save level recording file '%s'", filename); + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); return; } - fputs(LEVELREC_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); + putFile16BitBE(file, element); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); - fputc((tape.random_seed >> 24) & 0xff,file); - fputc((tape.random_seed >> 16) & 0xff,file); - fputc((tape.random_seed >> 8) & 0xff,file); - fputc((tape.random_seed >> 0) & 0xff,file); + for(i=0; i> 24) & 0xff,file); - fputc((tape.date >> 16) & 0xff,file); - fputc((tape.date >> 8) & 0xff,file); - fputc((tape.date >> 0) & 0xff,file); +static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements) +{ + int i, check = 0; - fputc((tape.length >> 24) & 0xff,file); - fputc((tape.length >> 16) & 0xff,file); - fputc((tape.length >> 8) & 0xff,file); - fputc((tape.length >> 0) & 0xff,file); + putFile16BitBE(file, num_changed_custom_elements); - for(i=0;i 255) + level.encoding_16bit_field = TRUE; + /* check yamyam content for 16-bit elements */ + level.encoding_16bit_yamyam = FALSE; + for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; -#if 0 - -void SavePlayerInfo(int mode) -{ - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - struct PlayerInfo default_player; - int version_10_file = FALSE; + /* check amoeba content for 16-bit elements */ + level.encoding_16bit_amoeba = FALSE; + if (level.amoeba_content > 255) + level.encoding_16bit_amoeba = TRUE; + /* calculate size of "BODY" chunk */ + body_chunk_size = + level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); + /* check for non-standard custom elements and calculate "CUS1" chunk size */ + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT) + num_changed_custom_elements++; - if (mode == PLAYER_SETUP) - SaveSetup(); - else if (mode == PLAYER_LEVEL) - SaveLevelSetup(); + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveLevel_VERS(file, &level); + putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE); + SaveLevel_HEAD(file, &level); - if (mode == PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); - else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); + putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + SaveLevel_AUTH(file, &level); - if (!(file = fopen(filename,"r+"))) - { - Error(ERR_WARN, "cannot save player information to file '%s'", filename); - return; - } + putFileChunkBE(file, "BODY", body_chunk_size); + SaveLevel_BODY(file, &level); - fgets(cookie,NAMES_COOKIE_LEN,file); - if (!strcmp(cookie,NAMES_COOKIE_10)) /* altes Format? */ - version_10_file = TRUE; - else if (strcmp(cookie,NAMES_COOKIE)) /* ungültiges Format? */ + if (level.encoding_16bit_yamyam || + level.num_yam_contents != STD_ELEMENT_CONTENTS) { - Error(ERR_WARN, "wrong format of names file '%s'", filename); - fclose(file); - return; + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, &level, EL_YAMYAM); } - while(1) + if (level.encoding_16bit_amoeba) { - for(i=0;ilogin_name, MAX_NAMELEN-1)) - { - fseek(file,-(2*MAX_NAMELEN+1+2+1+(version_10_file ? 0 : 11)),SEEK_CUR); - break; - } + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, &level, EL_BD_AMOEBA); } - local_player->level_nr = level_nr; - - for(i=0;ilogin_name[i],file); - for(i=0;ialias_name[i],file); - fputc(local_player->handicap,file); - fputc(local_player->setup / 256,file); - fputc(local_player->setup % 256,file); - fputc(local_player->leveldir_nr,file); - if (!version_10_file) + if (num_changed_custom_elements > 0) { - fputc(local_player->level_nr,file); - for(i=0;i<10;i++) /* currently unused bytes */ - fputc(0,file); + putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements * 6); + SaveLevel_CUS1(file, num_changed_custom_elements); } fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); } -#endif +void DumpLevel(struct LevelInfo *level) +{ + printf_line("-", 79); + printf("Level xxx (file version %06d, game version %06d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ -void LoadJoystickData() +static void setTapeInfoToDefaults() { int i; - char cookie[256]; - FILE *file; - if (joystick_status==JOYSTICK_OFF) - return; + /* always start with reliable default values (empty tape) */ + TapeErase(); -#ifndef MSDOS - if (!(file=fopen(JOYDAT_FILE,"r"))) - return; + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for(i=1; ifile_version = getFileVersion(file); + tape->game_version = getFileVersion(file); - if (joystick_status==JOYSTICK_OFF) - return; + return chunk_size; +} -#ifndef MSDOS - CheckJoystickData(); +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; - if (!(file=fopen(JOYDAT_FILE,"w"))) - { - Error(ERR_WARN, "cannot save joystick calibration data to file '%s'", - JOYDAT_FILE); - return; - } + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); - fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */ - for(i=0;i<2;i++) + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) { - fprintf(file,"JOYSTICK_%d_DATA\n",i); - fprintf(file, "%d %d %d \n", - joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright); - fprintf(file, "%d %d %d \n", - joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower); - } - fclose(file); + byte store_participating_players = fgetc(file); + int engine_version; - chmod(JOYDAT_FILE, JOYDAT_PERMS); -#else - save_joystick_data(JOYDAT_FILE); -#endif + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } + } + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; + } + + return chunk_size; } -/* ------------------------------------------------------------------------- */ -/* new setup functions */ -/* ------------------------------------------------------------------------- */ - -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_ALIAS_NAME "alias_name" - -#define TOKEN_STR_PLAYER_PREFIX "player_" -#define TOKEN_VALUE_POSITION 30 -#define TOKEN_INVALID -1 -#define TOKEN_IGNORE -99 - -#define SETUP_TOKEN_ALIAS_NAME 100 - -#define SETUP_TOKEN_SOUND 0 -#define SETUP_TOKEN_SOUND_LOOPS 1 -#define SETUP_TOKEN_SOUND_MUSIC 2 -#define SETUP_TOKEN_SOUND_SIMPLE 3 -#define SETUP_TOKEN_TOONS 4 -#define SETUP_TOKEN_DIRECT_DRAW 5 -#define SETUP_TOKEN_SCROLL_DELAY 6 -#define SETUP_TOKEN_SOFT_SCROLLING 7 -#define SETUP_TOKEN_FADING 8 -#define SETUP_TOKEN_AUTORECORD 9 -#define SETUP_TOKEN_QUICK_DOORS 10 -#define SETUP_TOKEN_USE_JOYSTICK 11 -#define SETUP_TOKEN_JOYSTICK_NR 12 -#define SETUP_TOKEN_JOY_SNAP 13 -#define SETUP_TOKEN_JOY_BOMB 14 -#define SETUP_TOKEN_KEY_LEFT 15 -#define SETUP_TOKEN_KEY_RIGHT 16 -#define SETUP_TOKEN_KEY_UP 17 -#define SETUP_TOKEN_KEY_DOWN 18 -#define SETUP_TOKEN_KEY_SNAP 19 -#define SETUP_TOKEN_KEY_BOMB 20 - -#define NUM_SETUP_TOKENS 21 - -static struct +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) { - char *token, *value_true, *value_false; -} setup_info[] = -{ - { "sound", "on", "off" }, - { "repeating_sound_loops", "on", "off" }, - { "background_music", "on", "off" }, - { "simple_sound_effects", "on", "off" }, - { "toons", "on", "off" }, - { "double_buffering", "off", "on" }, - { "scroll_delay", "on", "off" }, - { "soft_scrolling", "on", "off" }, - { "screen_fading", "on", "off" }, - { "automatic_tape_recording", "on", "off" }, - { "quick_doors", "on", "off" }, - - /* for each player: */ - { ".use_joystick", "true", "false" }, - { ".joystick_device", "second", "first" }, - { ".joy.snap_field", "", "" }, - { ".joy.place_bomb", "", "" }, - { ".key.move_left", "", "" }, - { ".key.move_right", "", "" }, - { ".key.move_up", "", "" }, - { ".key.move_down", "", "" }, - { ".key.snap_field", "", "" }, - { ".key.place_bomb", "", "" } -}; + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } + + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; + + for(j=0; jpos[i].action[j] = MV_NO_MOVING; - if (strlen(s) >= 100) - return s; + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); + } - strcpy(s_lower, s); + tape->pos[i].delay = fgetc(file); - for (i=0; ifile_version == FILE_VERSION_1_0) + { + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ - return s_lower; -} + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; -static int get_string_integer_value(char *s) -{ - static char *number_text[][3] = - { - { "0", "zero", "null", }, - { "1", "one", "first" }, - { "2", "two", "second" }, - { "3", "three", "third" }, - { "4", "four", "fourth" }, - { "5", "five", "fifth" }, - { "6", "six", "sixth" }, - { "7", "seven", "seventh" }, - { "8", "eight", "eighth" }, - { "9", "nine", "ninth" }, - { "10", "ten", "tenth" }, - { "11", "eleven", "eleventh" }, - { "12", "twelve", "twelfth" }, - }; + for (k=0; k<4; k++) + { + if (action & joy_dir[k]) + { + tape->pos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } - int i, j; + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ - for (i=0; i<13; i++) - for (j=0; j<3; j++) - if (strcmp(string_tolower(s), number_text[i][j]) == 0) - return i; + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; - return -1; -} + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; -static boolean get_string_boolean_value(char *s) -{ - if (strcmp(string_tolower(s), "true") == 0 || - strcmp(string_tolower(s), "yes") == 0 || - strcmp(string_tolower(s), "on") == 0 || - get_string_integer_value(s) == 1) - return TRUE; - else - return FALSE; -} + i++; + tape->length++; + } + } -static char *getSetupToken(int token_nr) -{ - return setup_info[token_nr].token; -} + if (feof(file)) + break; + } -static char *getSetupValue(int token_nr, boolean token_value) -{ - if (token_value == TRUE) - return setup_info[token_nr].value_true; - else - return setup_info[token_nr].value_false; + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; } -static char *getFormattedSetupEntry(char *token, char *value) +void LoadTapeFromFilename(char *filename) { - int i; - static char entry[MAX_LINE_LEN]; + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; - sprintf(entry, "%s:", token); - for (i=strlen(entry); i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); itoken) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); + LoadTapeFromFilename(filename); } -static struct SetupFileList *newSetupFileList(char *token, char *value) +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) { - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); +} - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) +{ + int i; + byte store_participating_players = 0; - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); - new->next = NULL; + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); - return new; -} + fputc(store_participating_players, file); -static char *getSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token) -{ - if (!setup_file_list) - return NULL; + /* unused bytes not at the end here for 4-byte alignment of engine_version */ + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getSetupFileListEntry(setup_file_list->next, token); + putFileVersion(file, tape->engine_version); } -boolean setSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - if (!setup_file_list) - return FALSE; + int i, j; - if (strcmp(setup_file_list->token, token) == 0) + for(i=0; ilength; i++) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); - return TRUE; + fputc(tape->pos[i].delay, file); } - else - return setSetupFileListEntry(setup_file_list->next, token, value); } -void updateSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) +void SaveTape(int level_nr) { - if (!setup_file_list) - return; - - if (getSetupFileListEntry(setup_file_list, token) != NULL) - setSetupFileListEntry(setup_file_list, token, value); - else - { - struct SetupFileList *list_entry = setup_file_list; + int i; + char *filename = getTapeFilename(level_nr); + FILE *file; + boolean new_tape = TRUE; + int num_participating_players = 0; + int body_chunk_size; - while (list_entry->next) - list_entry = list_entry->next; + InitTapeDirectory(leveldir_current->filename); - list_entry->next = newSetupFileList(token, value); + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) + { + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; } -} -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); return; + } - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; - printSetupFileList(setup_file_list->next); -} -#endif + /* count number of participating players */ + for(i=0; i line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; +void DumpTape(struct TapeInfo *tape) +{ + int i, j; - /* ignore empty lines */ - if (*line == '\0') - continue; + if (TAPE_IS_EMPTY(*tape)) + { + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); + return; + } - line_len = strlen(line); + printf_line("-", 79); + printf("Tape of Level %03d (file version %06d, game version %06d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf_line("-", 79); - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; + + printf("%03d: ", i); - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) + for(j=0; jplayer_participates[j]) { - *line_ptr = '\0'; - break; + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); } } - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; - - /* cut leading whitespaces from value */ - for (; *value; value++) - if (*value != ' ' && *value != '\t') - break; - - if (*token && *value) - updateSetupFileListEntry(setup_file_list, token, value); - + printf("(%03d)\n", tape->pos[i].delay); + } -#if 0 - { - /* allocate new token/value pair */ + printf_line("-", 79); +} - *next_entry = newSetupFileList(token, value); - next_entry = &((*next_entry)->next); - } -#endif +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ +void LoadScore(int level_nr) +{ + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char line[MAX_LINE_LEN]; + char *line_ptr; + FILE *file; + /* always start with reliable default values */ + for(i=0; inext; - - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); - - if (!first_valid_list_entry) - Error(ERR_WARN, "setup file is empty"); + if (!(file = fopen(filename, MODE_READ))) + return; - return first_valid_list_entry; -} + /* check file identifier */ + fgets(cookie, MAX_LINE_LEN, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) -{ - if (!setup_file_list) + if (!checkCookieString(cookie, SCORE_COOKIE)) + { + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); return; + } - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) + for(i=0; ivalue, identifier) != 0) + fscanf(file, "%d", &highscore[i].Score); + fgets(line, MAX_LINE_LEN, file); + + if (line[strlen(line) - 1] == '\n') + line[strlen(line) - 1] = '\0'; + + for (line_ptr = line; *line_ptr; line_ptr++) { - Error(ERR_WARN, "setup file has wrong version"); - return; + if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') + { + strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN); + highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0'; + break; + } } - else - return; } - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "setup file has no version information"); - return; - } + fclose(file); } -static void decodeSetupFileList(struct SetupFileList *setup_file_list) +void SaveScore(int level_nr) { int i; - int token_nr = TOKEN_INVALID; - int player_nr = 0; - char *token; - char *token_value; - int token_integer_value; - boolean token_boolean_value; - int token_player_prefix_len; - - if (!setup_file_list) - return; - - token = setup_file_list->token; - token_value = setup_file_list->value; - token_integer_value = get_string_integer_value(token_value); - token_boolean_value = get_string_boolean_value(token_value); - - token_player_prefix_len = strlen(TOKEN_STR_PLAYER_PREFIX); - - if (strncmp(token, TOKEN_STR_PLAYER_PREFIX, - token_player_prefix_len) == 0) - { - token += token_player_prefix_len; + char *filename = getScoreFilename(level_nr); + FILE *file; - if (*token >= '0' && *token <= '9') - { - player_nr = ((int)(*token - '0') - 1 + MAX_PLAYERS) % MAX_PLAYERS; - token++; - } - } + InitScoreDirectory(leveldir_current->filename); - for (i=0; i 1) - token_integer_value = 1; - setup.input[player_nr].joystick_nr = token_integer_value - 1; - break; - case SETUP_TOKEN_JOY_SNAP: - setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_JOY_BOMB : - setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_KEY_LEFT: - setup.input[player_nr].key.left = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_RIGHT: - setup.input[player_nr].key.right = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_UP: - setup.input[player_nr].key.up = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_DOWN: - setup.input[player_nr].key.down = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_SNAP: - setup.input[player_nr].key.snap = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_BOMB: - setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value); - break; + for(i=0; ialias_name, token_value, MAX_NAMELEN-1); - local_player->alias_name[MAX_NAMELEN-1] = '\0'; - break; + fclose(file); - case TOKEN_INVALID: - Error(ERR_WARN, "unknown token '%s' not recognized", token); - break; + SetFilePermissions(filename, PERMS_PUBLIC); +} - case TOKEN_IGNORE: - default: - break; - } - decodeSetupFileList(setup_file_list->next); -} +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ + +#define TOKEN_STR_PLAYER_PREFIX "player_" + +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 + +/* player setup */ +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 + +static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; +static struct SetupInputInfo sii; + +static struct TokenInfo global_setup_tokens[] = +{ + /* global setup */ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; -void LoadSetup() +static struct TokenInfo editor_setup_tokens[] = { - int i; - char filename[MAX_FILENAME_LEN]; - struct SetupFileList *setup_file_list = NULL; + /* shortcut setup */ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; - /* always start with reliable default setup values */ +static struct TokenInfo shortcut_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; - strncpy(local_player->login_name, GetLoginName(), MAX_NAMELEN-1); - local_player->login_name[MAX_NAMELEN-1] = '\0'; +static struct TokenInfo player_setup_tokens[] = +{ + /* player setup */ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; - strncpy(local_player->alias_name, GetLoginName(), MAX_NAMELEN-1); - local_player->alias_name[MAX_NAMELEN-1] = '\0'; +static void setSetupInfoToDefaults(struct SetupInfo *si) +{ + int i; - setup.sound_on = TRUE; - setup.sound_loops_on = FALSE; - setup.sound_music_on = FALSE; - setup.sound_simple_on = FALSE; - setup.toons_on = TRUE; - setup.direct_draw_on = FALSE; - setup.scroll_delay_on = FALSE; - setup.soft_scrolling_on = TRUE; - setup.fading_on = FALSE; - setup.autorecord_on = FALSE; - setup.quick_doors = FALSE; + si->player_name = getStringCopy(getLoginName()); + + si->sound = TRUE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; + si->toons = TRUE; + si->double_buffering = TRUE; + si->direct_draw = !si->double_buffering; + si->scroll_delay = TRUE; + si->soft_scrolling = TRUE; + si->fading = FALSE; + si->autorecord = TRUE; + si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; for (i=0; iinput[i].use_joystick = FALSE; + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); + si->input[i].joy.xleft = JOYSTICK_XLEFT; + si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; + si->input[i].joy.xright = JOYSTICK_XRIGHT; + si->input[i].joy.yupper = JOYSTICK_YUPPER; + si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE; + si->input[i].joy.ylower = JOYSTICK_YLOWER; + si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); + si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); } +} - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); +static void decodeSetupFileList(struct SetupFileList *setup_file_list) +{ + int i, pnr; - setup_file_list = loadSetupFileList(filename); + if (!setup_file_list) + return; - if (setup_file_list) + /* global setup */ + si = setup; + for (i=0; i leveldir[leveldir_nr].levels - 1) - level_nr = leveldir[leveldir_nr].levels - 1; - } + /* needed to work around problems with fixed length strings */ + if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN) + setup.player_name[MAX_PLAYER_NAME_LEN] = '\0'; + else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN) + { + char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1); - break; - } - } + strcpy(new_name, setup.player_name); + free(setup.player_name); + setup.player_name = new_name; } - - -#if 0 - printSetupFileList(level_setup_list); -#endif - - checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); } else - Error(ERR_RETURN, "using default setup values"); + Error(ERR_WARN, "using default setup values"); } void SaveSetup() { - int i; - char filename[MAX_FILENAME_LEN]; + char *filename = getSetupFilename(); FILE *file; + int i, pnr; - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + InitUserDataDirectory(); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); return; } - fprintf(file, "%s: %s\n", - TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE); - + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + getCookie("SETUP"))); fprintf(file, "\n"); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND, - setup.sound_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_LOOPS, - setup.sound_loops_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_MUSIC, - setup.sound_music_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_SIMPLE, - setup.sound_simple_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_TOONS, - setup.toons_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_DIRECT_DRAW, - setup.direct_draw_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SCROLL_DELAY, - setup.scroll_delay_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOFT_SCROLLING, - setup.soft_scrolling_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_FADING, - setup.fading_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_AUTORECORD, - setup.autorecord_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_QUICK_DOORS, - setup.quick_doors)); + /* global setup */ + si = setup; + for (i=0; ialias_name)); + /* shortcut setup */ + ssi = setup.shortcut; + fprintf(file, "\n"); + for (i=0; itoken, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); + char *token = getStringCat2(element_info[i].token_name, ".name"); + char *value = getTokenValue(setup_file_list, token); - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + if (value != NULL) + element_info[i].custom_description = getStringCopy(value); - list_entry = list_entry->next; + free(token); } - fclose(file); + freeSetupFileList(setup_file_list); +} + +void LoadSpecialMenuDesignSettings() +{ + char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); + struct SetupFileList *setup_file_list; + char *value; + + /* !!! CHANGE THIS !!! (redundant initialization) !!! */ + gfx.menu_main_hide_static_text = FALSE; + global.num_toons = 20; - chmod(filename, SETUP_PERMS); + if ((setup_file_list = loadSetupFileList(filename)) == NULL) + return; + + value = getTokenValue(setup_file_list, "menu.main.hide_static_text"); + if (value != NULL) + gfx.menu_main_hide_static_text = get_boolean_from_string(value); + + value = getTokenValue(setup_file_list, "global.num_toons"); + if (value != NULL) + global.num_toons = get_integer_from_string(value); + + freeSetupFileList(setup_file_list); }