X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Ffiles.c;h=85d171287bebb4703b146aa53aa283d27ad2ae37;hb=refs%2Ftags%2F4.0.1.4;hp=7255cdc54533df9248bd1e7b16284375ff31eccf;hpb=5f97934090500638ac595e78232ecec2ea5d403c;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 7255cdc5..85d17128 100644 --- a/src/files.c +++ b/src/files.c @@ -3664,7 +3664,8 @@ void CopyNativeLevel_SP_to_RND(struct LevelInfo *level) { struct LevelInfo_SP *level_sp = level->native_sp_level; LevelInfoType *header = &level_sp->header; - int i, x, y; + boolean num_invalid_elements = 0; + int i, j, x, y; level->fieldx = level_sp->width; level->fieldy = level_sp->height; @@ -3677,20 +3678,39 @@ void CopyNativeLevel_SP_to_RND(struct LevelInfo *level) int element_new = getMappedElement(map_element_SP_to_RND(element_old)); if (element_new == EL_UNKNOWN) - Error(ERR_WARN, "invalid element %d at position %d, %d", + { + num_invalid_elements++; + + Error(ERR_DEBUG, "invalid element %d at position %d, %d", element_old, x, y); + } level->field[x][y] = element_new; } } + if (num_invalid_elements > 0) + Error(ERR_WARN, "found %d invalid elements%s", num_invalid_elements, + (!options.debug ? " (use '--debug' for more details)" : "")); + for (i = 0; i < MAX_PLAYERS; i++) level->initial_player_gravity[i] = (header->InitialGravity == 1 ? TRUE : FALSE); + /* skip leading spaces */ for (i = 0; i < SP_LEVEL_NAME_LEN; i++) - level->name[i] = header->LevelTitle[i]; - level->name[SP_LEVEL_NAME_LEN] = '\0'; + if (header->LevelTitle[i] != ' ') + break; + + /* copy level title */ + for (j = 0; i < SP_LEVEL_NAME_LEN; i++, j++) + level->name[j] = header->LevelTitle[i]; + level->name[j] = '\0'; + + /* cut trailing spaces */ + for (; j > 0; j--) + if (level->name[j - 1] == ' ' && level->name[j] == '\0') + level->name[j - 1] = '\0'; level->gems_needed = header->InfotronsNeeded; @@ -3830,7 +3850,7 @@ static void CopyNativeTape_SP_to_RND(struct LevelInfo *level) int tape_action = map_key_SP_to_RND(demo_action); int tape_repeat = demo_repeat + 1; byte action[MAX_PLAYERS] = { tape_action, 0, 0, 0 }; - boolean success; + boolean success = 0; int j; for (j = 0; j < tape_repeat; j++)