X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fengines.h;h=8bd49cb837457269404701adf9571abc721f13b8;hb=359536f46007d1b9148bed9c529056faa91b8aab;hp=8559dc55b043de334efe694ee0cdfc8cfc7124cc;hpb=1fcb3ddbb8404effdcfa5ebbd53d3ff5009260f6;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index 8559dc55..8bd49cb8 100644 --- a/src/engines.h +++ b/src/engines.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2004 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -15,14 +15,16 @@ #define ENGINES_H #include "libgame/libgame.h" +#include "game_em/export.h" +#include "game_sp/export.h" + +#include "game.h" /* ========================================================================= */ /* functions and definitions exported from main program to game_em */ /* ========================================================================= */ -#include "game.h" - extern void SetBitmaps_EM(Bitmap **); extern void UpdateEngineValues(int, int); extern void DrawAllGameValues(int, int, int, int, int); @@ -32,5 +34,26 @@ extern int getGameFrameDelay_EM(int); extern void PlayLevelSound_EM(int, int, int, int); extern void InitGraphicInfo_EM(void); +extern void CheckSingleStepMode_EM(byte action[], int, boolean); + +void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); + + +/* ========================================================================= */ +/* functions and definitions exported from main program to game_sp */ +/* ========================================================================= */ + +#if 0 +extern void SetBitmaps_SP(Bitmap **); +#endif + +void CheckSingleStepMode_SP(boolean); + +void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); +int getGraphicInfo_Delay(int); +boolean isNextAnimationFrame_SP(int, int); + #endif /* ENGINES_H */