X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fconf_var.c;h=997ba2b199628d71a04b050b4deabdad1a1e1bbd;hb=4abc7d07404767933918e25220cab6c2eae683e5;hp=3132795db697cce00e647a5cf8a35b122e5ec431;hpb=a14c03ea017046106c3e37e3c59910edcd0a1d73;p=rocksndiamonds.git diff --git a/src/conf_var.c b/src/conf_var.c index 3132795d..997ba2b1 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -1697,24 +1697,24 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.key_white.y }, { - "game.panel.white_keys.x", - &game.panel.white_keys.x + "game.panel.key_white_count.x", + &game.panel.key_white_count.x }, { - "game.panel.white_keys.y", - &game.panel.white_keys.y + "game.panel.key_white_count.y", + &game.panel.key_white_count.y }, { - "game.panel.white_keys.align", - &game.panel.white_keys.align + "game.panel.key_white_count.align", + &game.panel.key_white_count.align }, { - "game.panel.white_keys.chars", - &game.panel.white_keys.chars + "game.panel.key_white_count.chars", + &game.panel.key_white_count.chars }, { - "game.panel.white_keys.font", - &game.panel.white_keys.font + "game.panel.key_white_count.font", + &game.panel.key_white_count.font }, { "game.panel.shield_normal.x", @@ -1820,6 +1820,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magic_ball.y", &game.panel.emc_magic_ball.y }, + { + "game.panel.emc_magic_ball_switch.x", + &game.panel.emc_magic_ball_switch.x + }, + { + "game.panel.emc_magic_ball_switch.y", + &game.panel.emc_magic_ball_switch.y + }, { "game.panel.emc_magic_ball_time.x", &game.panel.emc_magic_ball_time.x @@ -2092,30 +2100,6 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_1.y", &game.panel.conveyor_belt_1.y }, - { - "game.panel.conveyor_belt_2.x", - &game.panel.conveyor_belt_2.x - }, - { - "game.panel.conveyor_belt_2.y", - &game.panel.conveyor_belt_2.y - }, - { - "game.panel.conveyor_belt_3.x", - &game.panel.conveyor_belt_3.x - }, - { - "game.panel.conveyor_belt_3.y", - &game.panel.conveyor_belt_3.y - }, - { - "game.panel.conveyor_belt_4.x", - &game.panel.conveyor_belt_4.x - }, - { - "game.panel.conveyor_belt_4.y", - &game.panel.conveyor_belt_4.y - }, { "game.panel.conveyor_belt_1_switch.x", &game.panel.conveyor_belt_1_switch.x @@ -2124,6 +2108,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_1_switch.y", &game.panel.conveyor_belt_1_switch.y }, + { + "game.panel.conveyor_belt_2.x", + &game.panel.conveyor_belt_2.x + }, + { + "game.panel.conveyor_belt_2.y", + &game.panel.conveyor_belt_2.y + }, { "game.panel.conveyor_belt_2_switch.x", &game.panel.conveyor_belt_2_switch.x @@ -2132,6 +2124,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_2_switch.y", &game.panel.conveyor_belt_2_switch.y }, + { + "game.panel.conveyor_belt_3.x", + &game.panel.conveyor_belt_3.x + }, + { + "game.panel.conveyor_belt_3.y", + &game.panel.conveyor_belt_3.y + }, { "game.panel.conveyor_belt_3_switch.x", &game.panel.conveyor_belt_3_switch.x @@ -2140,6 +2140,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.conveyor_belt_3_switch.y", &game.panel.conveyor_belt_3_switch.y }, + { + "game.panel.conveyor_belt_4.x", + &game.panel.conveyor_belt_4.x + }, + { + "game.panel.conveyor_belt_4.y", + &game.panel.conveyor_belt_4.y + }, { "game.panel.conveyor_belt_4_switch.x", &game.panel.conveyor_belt_4_switch.x @@ -2253,52 +2261,52 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.level_author.font }, { - "game.panel.stop.x", - &game.panel.stop.x + "game.button.stop.x", + &game.button.stop.x }, { - "game.panel.stop.y", - &game.panel.stop.y + "game.button.stop.y", + &game.button.stop.y }, { - "game.panel.pause.x", - &game.panel.pause.x + "game.button.pause.x", + &game.button.pause.x }, { - "game.panel.pause.y", - &game.panel.pause.y + "game.button.pause.y", + &game.button.pause.y }, { - "game.panel.play.x", - &game.panel.play.x + "game.button.play.x", + &game.button.play.x }, { - "game.panel.play.y", - &game.panel.play.y + "game.button.play.y", + &game.button.play.y }, { - "game.panel.sound_music.x", - &game.panel.sound_music.x + "game.button.sound_music.x", + &game.button.sound_music.x }, { - "game.panel.sound_music.y", - &game.panel.sound_music.y + "game.button.sound_music.y", + &game.button.sound_music.y }, { - "game.panel.sound_loops.x", - &game.panel.sound_loops.x + "game.button.sound_loops.x", + &game.button.sound_loops.x }, { - "game.panel.sound_loops.y", - &game.panel.sound_loops.y + "game.button.sound_loops.y", + &game.button.sound_loops.y }, { - "game.panel.sound_simple.x", - &game.panel.sound_simple.x + "game.button.sound_simple.x", + &game.button.sound_simple.x }, { - "game.panel.sound_simple.y", - &game.panel.sound_simple.y + "game.button.sound_simple.y", + &game.button.sound_simple.y }, { "[player].boring_delay_fixed",