X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fconf_gfx.c;h=3bf86692669a6b71d04c64cf7efd096d73e6a729;hb=66cc4e788ac58eda6f23f807e2906178a0a1a61c;hp=b63cb9408a4476714e2bdc342abba6edab2ffc5d;hpb=06bfb5214a04d59c7ef7a763d3f38928d12e8d0e;p=rocksndiamonds.git diff --git a/src/conf_gfx.c b/src/conf_gfx.c index b63cb940..3bf86692 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -4741,6 +4741,13 @@ struct ConfigInfo image_config[] = { "game.button.gfx.save.width", "30" }, { "game.button.gfx.save.height", "30" }, { "game.button.gfx.save.pressed_xoffset", "-100" }, + { "game.button.gfx.pause2", "RocksDoor2.png" }, + { "game.button.gfx.pause2.x", "135" }, + { "game.button.gfx.pause2.y", "50" }, + { "game.button.gfx.pause2.width", "30" }, + { "game.button.gfx.pause2.height", "30" }, + { "game.button.gfx.pause2.pressed_xoffset", "-100" }, + { "game.button.gfx.pause2.active_yoffset", "-30" }, { "game.button.gfx.load", "RocksDoor2.png" }, { "game.button.gfx.load.x", "165" }, { "game.button.gfx.load.y", "50" }, @@ -7367,20 +7374,22 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.draw_masked", "true" }, { "game.panel.level_author.draw_order", "0" }, - { "game.button.stop.x", "-1" }, - { "game.button.stop.y", "-1" }, + { "game.button.stop.x", "5" }, + { "game.button.stop.y", "215" }, { "game.button.pause.x", "35" }, { "game.button.pause.y", "215" }, - { "game.button.play.x", "35" }, + { "game.button.play.x", "65" }, { "game.button.play.y", "215" }, - { "game.button.undo.x", "5" }, - { "game.button.undo.y", "215" }, - { "game.button.redo.x", "65" }, - { "game.button.redo.y", "215" }, - { "game.button.save.x", "5" }, - { "game.button.save.y", "215" }, - { "game.button.load.x", "65" }, - { "game.button.load.y", "215" }, + { "game.button.undo.x", "-1" }, + { "game.button.undo.y", "-1" }, + { "game.button.redo.x", "-1" }, + { "game.button.redo.y", "-1" }, + { "game.button.save.x", "-1" }, + { "game.button.save.y", "-1" }, + { "game.button.pause2.x", "-1" }, + { "game.button.pause2.y", "-1" }, + { "game.button.load.x", "-1" }, + { "game.button.load.y", "-1" }, { "game.button.sound_music.x", "5" }, { "game.button.sound_music.y", "245" }, { "game.button.sound_loops.x", "35" },