X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=src%2FMakefile;h=2fec8a09bd3fa93e2a2876322592a8d3872336ab;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hp=853c415baba744c7f14e357977e28b1d5f9c452e;hpb=94f017e57e45fae89e35a4948fe7005bdf3f13ba;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 853c415b..2fec8a09 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,7 +1,12 @@ # ============================================================================= -# Rocks'n'Diamonds Makefile (src) +# Rocks'n'Diamonds - McDuffin Strikes Back! # ----------------------------------------------------------------------------- -# (c) 1995-2006 Holger Schemel +# (c) 1995-2014 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ +# ----------------------------------------------------------------------------- +# src/Makefile # ============================================================================= # ----------------------------------------------------------------------------- @@ -10,20 +15,9 @@ .EXPORT_ALL_VARIABLES: -ifndef PLATFORM # unknown platform -- try auto detection -ifdef COMSPEC -PLATFORM = msdos -else +ifndef PLATFORM # unknown platform -- default to Unix PLATFORM = unix endif -endif - -ifdef X11_PATH # path to X11 from top level Makefile -XINC_PATH = $(X11_PATH)/include -XLIB_PATH = $(X11_PATH)/lib -X11_INCL = -I$(XINC_PATH) -X11_LIBS = -L$(XLIB_PATH) -lX11 -endif AR = ar RANLIB = ranlib @@ -59,15 +53,6 @@ PLATFORM = unix TARGET = sdl endif -ifeq ($(PLATFORM),os2) # native compiling to OS/2 -RANLIB = echo -PROGNAME = ../$(PROGBASE).exe -EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer -EXTRA_LDFLAGS = -lsocket -PLATFORM = unix -TARGET = x11 -endif - ifeq ($(PLATFORM),unix) # native compiling to Unix (generic) PROFILING_FLAGS = -pg endif @@ -75,21 +60,8 @@ endif ifeq ($(PLATFORM),cross-win32) # cross-compiling to Windows PROGNAME = ../$(PROGBASE).exe EXTRA_LDFLAGS = -lshfolder -lwsock32 -TARGET = sdl -endif - -ifeq ($(PLATFORM),cross-msdos) # cross-compiling to MS-DOS -PROGBASE = rocks -PROGNAME = ../$(PROGBASE).exe -TARGET = allegro -endif - -ifeq ($(PLATFORM),msdos) # native compiling to MS-DOS -PROGBASE = rocks -PROGNAME = ../$(PROGBASE).exe -SYS_CFLAGS = -DTARGET_X11 -SYS_LDFLAGS = -s -lalleg -RM = del +# TARGET = sdl +TARGET = sdl2 endif @@ -97,26 +69,28 @@ endif # configuring target # ----------------------------------------------------------------------------- -ifeq ($(TARGET),x11) # compiling for X11 target -SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) -SYS_LDFLAGS = $(X11_LIBS) -endif - ifeq ($(TARGET),sdl) # compiling for SDL target -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs) endif +ifeq ($(TARGET),sdl2) # compiling for SDL2 target +SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags) +SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --libs) +endif + ifeq ($(TARGET),sdl-static) # compiling for SDL target (static) -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -lmikmod SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs) endif -ifeq ($(TARGET),allegro) # compiling for Allegro target -SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include -SYS_LDFLAGS = -lalleg +ifeq ($(TARGET),sdl2-static) # compiling for SDL2 target (static) +SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags) +SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 -lmikmod +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --static-libs) endif @@ -146,7 +120,7 @@ CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) CONFIG_GAME = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(CONFIG_SPECIAL) CONFIG = $(CONFIG_GAME) $(JOYSTICK) -# DEBUG = -DDEBUG -g +DEBUG = -DDEBUG -g # PROFILING = $(PROFILING_FLAGS) # OPTIONS = $(DEBUG) -Wall # only for debugging purposes @@ -290,7 +264,8 @@ conf_snd.h: conf_snd.c conf_mus.h: conf_mus.c @$(MAKE) auto-conf -$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) +# $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) +$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS) @date '+"%Y-%m-%d %H:%M"' \ | sed -e 's/^/#define COMPILE_DATE_STRING /' \ > $(TIMESTAMP_FILE) @@ -308,9 +283,10 @@ clean-obj: $(MAKE) -C $(GAME_EM_DIR) clean $(MAKE) -C $(GAME_SP_DIR) clean $(RM) $(OBJS) - $(RM) $(LIBGAME) - $(RM) $(GAME_EM) - $(RM) $(GAME_SP) + $(RM) $(RNDLIBS) +# $(RM) $(LIBGAME) +# $(RM) $(GAME_EM) +# $(RM) $(GAME_SP) clean-ico: $(RM) $(ICONBASE).ico @@ -327,13 +303,13 @@ clean: clean-obj clean-ico clean-bin # run and test targets # ----------------------------------------------------------------------------- -run: all +run: cd .. && ./$(PROGBASE) --verbose -gdb: all +gdb: cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE) -valgrind: all +valgrind: cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out