X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=docs%2Felements%2Fdc_magic_wall.txt;h=eafe7d4a0334d5b21746c510bcb99c46762d7222;hb=HEAD;hp=084d69df23ea067700cdfdd48d8d81cfd081d886;hpb=440c03145dbe622d32b39acb9b3d4fc5604f523d;p=rocksndiamonds.git diff --git a/docs/elements/dc_magic_wall.txt b/docs/elements/dc_magic_wall.txt index 084d69df..eafe7d4a 100644 --- a/docs/elements/dc_magic_wall.txt +++ b/docs/elements/dc_magic_wall.txt @@ -1,8 +1,9 @@ -This is a (DC style) magic wall. It gets activated for a limited -time by rocks or gems that fall on it. Objects falling though -it will be changed to other objects. After it has stopped running, -it cannot be activated again. +This is a DC style magic wall. It gets activated for a limited duration by +rocks or gems that fall on it. While activated, they can fall through it, and +rocks turn into emeralds, emeralds turn into diamonds, diamonds turn into +rocks, pearls turn into bombs, and crystals do not change. +After the magic wall has stopped running, it cannot be activated again. -The duration is expressed in seconds. A duration of zero will let the wall -run forever. All regular magic walls run together; however, BD style magic -walls have a separate counter. +The duration in seconds for which magic walls are active is configurable. +A duration of zero will let the wall run forever. +All magic walls share the same timer.