X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=ChangeLog;h=f8eec8df88b89906ec8b546dac87901c1590f718;hb=05be30e0b291803b5d1947ad04ff4c3be546ed4a;hp=5fb78a8ee80d78e113e368cad53298ee69fb88e1;hpb=494b886d5c5041013ea361a12a07d7cd87551d52;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 5fb78a8e..f8eec8df 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2005-11-28 + * fixed bug which prevented "global.num_toons: 0" from working + +2005-11-27 + * major code cleanup (removed all these annoying "#if 0" blocks) + +2005-11-26 + * added custom element actions for CE change page in level editor + +2005-11-19 + * fixed music initialization bug in init.c (thanks to David Binderman) + * fixed mouse wheel "button" bug in editor (thanks to Tomi Belan) + (this bug must probably be fixed at other places, too) + +2005-10-16 + * fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h + (should be '#include ' instead) + +2005-08-20 + * fixed bug which prevented "walkable from no direction" from working + (due to compatibility code overwriting this setting after loading) + +2005-08-15 + * fixed bug on Mac OS X (use of reserved name "Random") in EM engine + +2005-08-07 + * version number temporarily set to 3.1.1 (intermediate bugfix release) + * version 3.1.1 released + 2005-08-07 * changed some va_arg() arguments from 'long' to 'int', fixing problems on 64-bit architecture systems with LP64 data model