X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=sidebyside;f=ChangeLog;h=7e3533438cb93853141505ad09ed44a009348b5f;hb=6f20c46794de2b6e936f9f9ea46f893a059ffd47;hp=161577373a3678d7313b6580eee99cff265653a0;hpb=b06464b4dc26c0e31ef0bca48b31a4dfbdd549e6;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 16157737..7e353343 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,33 @@ +2014-01-27 + * fixed problems with window scaling and updating related setup value + * added setup option to select anti-aliasing quality of scaled windows + +2014-01-17 + * improved speed of displaying progress when loading levels and artwork + * changed fullscreen and window scaling changes in setup menu to have + immediate effect (instead of being effective after leaving setup menu) + +2014-01-15 + * fixed toons stopping on continuous touch events on Mac OS X + +2014-01-14 + * fixed bug when displaying game envelope with even sized playfield + * added graphic configuration options for request (dialog) buttons + +2014-01-13 + * fixed some redraw bugs with window scaling under Mac OS X + +2014-01-10 + * fixed problems with window scaling and updating related setup value + +2014-01-07 + * fixed problems related to fullscreen switching and window scaling + +2014-01-06 + * fixed inconsistent custom artwork contant numbering in src/main.h, + src/screen.c and src/conf_gfx.c (this really should be cleaned up) + (this bug caused custom artwork definition to set wrong variable) + 2014-01-05 * fixed using fullscreen mode on Android instead of pseudo-window mode * fixed keeping desktop fullscreen mode when changing viewport size