X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=inline;f=src%2Flibgame%2Fsound.c;h=b80cccab57ca3636078e1d8af1e23fb376d2f97e;hb=ac4f3272beb264e6642bc84c44f3dc08e22680f2;hp=fc187139f9164b83e0ff4ab2d4c6e8f89624560d;hpb=6b9be0de63f8e031e8400b829fd2dc9b125bb0b4;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index fc187139..b80cccab 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1559,6 +1559,8 @@ static void *Load_WAV(char *filename) #else /* AUDIO_UNIX_NATIVE */ + clear_mem(&header, sizeof(struct SoundHeader_WAV)); /* to make gcc happy */ + if ((file = fopen(filename, MODE_READ)) == NULL) { Error(ERR_WARN, "cannot open sound file '%s'", filename);