X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;ds=inline;f=src%2Ffiles.c;h=c32777225a076a5a2477b678b15150dbe8b2a627;hb=refs%2Ftags%2F3.2.6.0;hp=7a29e1eebac839ff06d01b1bc3a068a3404a3c38;hpb=7992b03de18aad8527835dfa03375f3a30a7e673;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 7a29e1ee..c3277722 100644 --- a/src/files.c +++ b/src/files.c @@ -182,6 +182,12 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = &li.gems_needed, 0 }, + { + -1, -1, + TYPE_INTEGER, CONF_VALUE_32_BIT(2), + &li.random_seed, 0 + }, + { -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), @@ -218,6 +224,12 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = &li.dont_collide_with_bits, ~0 /* default: always deadly */ }, + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), + &li.em_explodes_by_fire, FALSE + }, + { -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(5), @@ -870,8 +882,8 @@ static struct LevelFileConfigInfo chunk_config_CUSX_base[] = { -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), - &xx_ei.gfx_element, EL_EMPTY_SPACE, - &yy_ei.gfx_element + &xx_ei.gfx_element_initial, EL_EMPTY_SPACE, + &yy_ei.gfx_element_initial }, { @@ -1202,7 +1214,7 @@ static struct LevelFileConfigInfo chunk_config_GRPX[] = { -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), - &xx_ei.gfx_element, EL_EMPTY_SPACE + &xx_ei.gfx_element_initial, EL_EMPTY_SPACE }, { @@ -2023,6 +2035,7 @@ int getMappedElement(int element) case EL_KEY_OBSOLETE: element = EL_KEY_1; + break; case EL_EM_KEY_1_FILE_OBSOLETE: element = EL_EM_KEY_1; @@ -2428,7 +2441,7 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) ReadUnusedBytesFromFile(file, 7); ei->use_gfx_element = getFile8Bit(file); - ei->gfx_element = getMappedElement(getFile16BitBE(file)); + ei->gfx_element_initial = getMappedElement(getFile16BitBE(file)); ei->collect_score_initial = getFile8Bit(file); ei->collect_count_initial = getFile8Bit(file); @@ -2527,7 +2540,7 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) ei->use_last_ce_value = getFile8Bit(file); ei->use_gfx_element = getFile8Bit(file); - ei->gfx_element = getMappedElement(getFile16BitBE(file)); + ei->gfx_element_initial = getMappedElement(getFile16BitBE(file)); ei->collect_score_initial = getFile8Bit(file); ei->collect_count_initial = getFile8Bit(file); @@ -2660,7 +2673,7 @@ static int LoadLevel_GRP1(FILE *file, int chunk_size, struct LevelInfo *level) group->num_elements = getFile8Bit(file); ei->use_gfx_element = getFile8Bit(file); - ei->gfx_element = getMappedElement(getFile16BitBE(file)); + ei->gfx_element_initial = getMappedElement(getFile16BitBE(file)); group->choice_mode = getFile8Bit(file); @@ -6362,6 +6375,10 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) /* not centering level after relocating player was default only in 3.2.3 */ if (level->game_version == VERSION_IDENT(3,2,3,0)) /* (no pre-releases) */ level->shifted_relocation = TRUE; + + /* EM style elements always chain-exploded in R'n'D engine before 3.2.6 */ + if (level->game_version < VERSION_IDENT(3,2,6,0)) + level->em_explodes_by_fire = TRUE; } static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) @@ -6493,6 +6510,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) /* initialize element properties for level editor etc. */ InitElementPropertiesEngine(level->game_version); InitElementPropertiesAfterLoading(level->game_version); + InitElementPropertiesGfxElement(); } static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename) @@ -6871,7 +6889,7 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, WriteUnusedBytesToFile(file, 7); putFile8Bit(file, ei->use_gfx_element); - putFile16BitBE(file, ei->gfx_element); + putFile16BitBE(file, ei->gfx_element_initial); putFile8Bit(file, ei->collect_score_initial); putFile8Bit(file, ei->collect_count_initial); @@ -6950,7 +6968,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile8Bit(file, ei->use_last_ce_value); putFile8Bit(file, ei->use_gfx_element); - putFile16BitBE(file, ei->gfx_element); + putFile16BitBE(file, ei->gfx_element_initial); putFile8Bit(file, ei->collect_score_initial); putFile8Bit(file, ei->collect_count_initial); @@ -7061,7 +7079,7 @@ static void SaveLevel_GRP1(FILE *file, struct LevelInfo *level, int element) putFile8Bit(file, group->num_elements); putFile8Bit(file, ei->use_gfx_element); - putFile16BitBE(file, ei->gfx_element); + putFile16BitBE(file, ei->gfx_element_initial); putFile8Bit(file, group->choice_mode); @@ -9850,6 +9868,8 @@ void CreateLevelSketchImages() Bitmap *bitmap2; int i; + InitElementPropertiesGfxElement(); + bitmap1 = CreateBitmap(TILEX, TILEY, DEFAULT_DEPTH); bitmap2 = CreateBitmap(MINI_TILEX, MINI_TILEY, DEFAULT_DEPTH); @@ -9857,7 +9877,8 @@ void CreateLevelSketchImages() { Bitmap *src_bitmap; int src_x, src_y; - int graphic = el2edimg(i); + int element = getMappedElement(i); + int graphic = el2edimg(element); char basename1[16]; char basename2[16]; char *filename1;