#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_COPY_BACK (1 << 5)
#define DOOR_NO_DELAY (1 << 6)
-#define DOOR_GET_STATE (1 << 7)
-#define DOOR_SET_STATE (1 << 8)
+#define DOOR_FORCE_REDRAW (1 << 7)
+#define DOOR_GET_STATE (1 << 8)
+#define DOOR_SET_STATE (1 << 9)
/* for Request */
#define REQ_ASK (1 << 0)
void FadeToFront();
void FadeIn(int);
-void FadeOut(int);
-void FadeCross(Bitmap *, int);
+void FadeOut(int, int);
+void FadeCross(int);
void ClearWindow();
void SetMainBackgroundImageIfDefined(int);
unsigned int InitRND(long);
void InitGraphicInfo_EM(void);
+void PlayMenuSound();
+void PlayMenuSoundStereo(int, int);
+void PlayMenuSoundIfLoop();
+void PlayMenuMusic();
+
#endif /* TOOLS_H */