int getGraphicAnimationFrame(int, int);
void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
+boolean checkDrawGraphicAnimation(int, int, int);
+boolean checkDrawLevelGraphicAnimation(int, int, int);
boolean DrawGraphicAnimation(int, int, int);
boolean DrawLevelGraphicAnimation(int, int, int);
boolean DrawLevelElementAnimation(int, int, int);