void DrawLevelFieldThruMask(int, int);
void DrawLevelFieldCrumbledSand(int, int);
void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
+void DrawLevelFieldCrumbledSandNeighbours(int, int);
void DrawScreenElement(int, int, int);
void DrawLevelElement(int, int, int);
void DrawScreenField(int, int);
void DrawSpecialEditorDoor();
void UndrawSpecialEditorDoor();
-int ReadPixel(DrawBuffer *, int, int);
-
void CreateToolButtons();
void FreeToolButtons();