/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2002 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* tools.h *
+* tools.h *
***********************************************************/
#ifndef TOOLS_H
#define TOOLS_H
-#include <sys/time.h>
#include "main.h"
/* for SetDrawtoField */
#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_DELAY (1 << 5)
#define DOOR_GET_STATE (1 << 6)
+#define DOOR_SET_STATE (1 << 7)
/* for Request */
#define REQ_ASK (1 << 0)
#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
void SetDrawtoField(int);
+void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
void ClearWindow();
-void DrawTextF(int, int, int, char *, ...);
-void DrawTextFCentered(int, int, char *, ...);
-void DrawText(int, int, char *, int, int);
-void DrawTextExt(Drawable, GC, int, int, char *, int, int);
+void SetMainBackgroundImage(int);
+void SetDoorBackgroundImage(int);
+void DrawBackground(int, int, int, int);
+
+void MarkTileDirty(int, int);
+void SetBorderElement();
+
+void SetRandomAnimationValue(int, int);
+int getGraphicAnimationFrame(int, int);
+void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
+void DrawGraphicAnimation(int, int, int);
+void DrawLevelGraphicAnimation(int, int, int);
+void DrawLevelElementAnimation(int, int, int);
+void DrawLevelGraphicAnimationIfNeeded(int, int, int);
+void DrawLevelElementAnimationIfNeeded(int, int, int);
+
void DrawAllPlayers(void);
void DrawPlayerField(int, int);
void DrawPlayer(struct PlayerInfo *);
-void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
-void DrawGraphicAnimation(int, int, int, int, int, int);
-void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
-void DrawGraphic(int, int, int);
-void DrawGraphicExt(Drawable, GC, int, int, int);
-void DrawGraphicThruMask(int, int, int);
-void DrawGraphicThruMaskExt(Drawable, int, int, int);
+
+void getGraphicSource(int, int, Bitmap **, int *, int *);
+void DrawGraphic(int, int, int, int);
+void DrawGraphicExt(DrawBuffer *, int, int, int, int);
+void DrawGraphicThruMask(int, int, int, int);
+void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
+
void DrawMiniGraphic(int, int, int);
-void getMiniGraphicSource(int, Pixmap *, int *, int *);
-void DrawMiniGraphicExt(Drawable, GC, int, int, int);
-void DrawGraphicShifted(int, int, int, int, int, int, int);
-void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
+void getMiniGraphicSource(int, Bitmap **, int *, int *);
+void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
+
+void DrawGraphicShifted(int, int, int, int, int, int, int, int);
+void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int);
void DrawScreenElementExt(int, int, int, int, int, int, int);
void DrawLevelElementExt(int, int, int, int, int, int, int);
void DrawScreenElementShifted(int, int, int, int, int, int);
void DrawScreenElementThruMask(int, int, int);
void DrawLevelElementThruMask(int, int, int);
void DrawLevelFieldThruMask(int, int);
-void ErdreichAnbroeckeln(int, int);
+void DrawLevelFieldCrumbledSand(int, int);
+void DrawLevelFieldCrumbledSandDigging(int, int, int, int);
+void DrawLevelFieldCrumbledSandNeighbours(int, int);
void DrawScreenElement(int, int, int);
void DrawLevelElement(int, int, int);
void DrawScreenField(int, int);
void DrawLevelField(int, int);
+
void DrawMiniElement(int, int, int);
void DrawMiniElementOrWall(int, int, int, int);
+
+void getMicroGraphicSource(int, Bitmap **, int *, int *);
void DrawMicroElement(int, int, int);
void DrawLevel(void);
-void DrawMiniLevel(int, int);
+void DrawMiniLevel(int, int, int, int);
void DrawMicroLevel(int, int, boolean);
+
boolean Request(char *, unsigned int);
unsigned int OpenDoor(unsigned int);
unsigned int CloseDoor(unsigned int);
unsigned int GetDoorState(void);
+unsigned int SetDoorState(unsigned int);
unsigned int MoveDoor(unsigned int);
-int ReadPixel(Drawable, int, int);
+
+void DrawSpecialEditorDoor();
+void UndrawSpecialEditorDoor();
void CreateToolButtons();
+void FreeToolButtons();
-int el2gfx(int);
+int get_next_element(int);
+int el_act_dir2img(int, int, int);
+int el_act2img(int, int);
+int el_dir2img(int, int);
+int el2img(int);
+int el2edimg(int);
+int el2preimg(int);
-#endif
+#endif /* TOOLS_H */