added some sound definitions for BD engine game elements
[rocksndiamonds.git] / src / tools.h
index 97fa4c958326661077833a1ae237a9cbc487aff3..cc503c0ae922c6fa332693885efdaa4df2ca4192 100644 (file)
@@ -229,7 +229,11 @@ void UndrawSpecialEditorDoor(void);
 void CreateToolButtons(void);
 void FreeToolButtons(void);
 
+int getEngineElement(int);
+int getDrawingElement(int);
+
 int map_element_RND_to_BD_cave(int);
+int map_element_RND_to_BD_effect(int, int);
 int map_element_BD_to_RND_cave(int);
 int map_element_BD_to_RND_game(int);