added support for level color settings in BD engine to level editor
[rocksndiamonds.git] / src / tools.h
index 28dd05c9a9d9cf966cba2748cac1677f783839aa..afad2e37948a973739006a7dcd05143f0745c2c1 100644 (file)
@@ -229,8 +229,10 @@ void UndrawSpecialEditorDoor(void);
 void CreateToolButtons(void);
 void FreeToolButtons(void);
 
-int map_element_RND_to_BD(int);
-int map_element_BD_to_RND(int);
+int map_element_RND_to_BD_cave(int);
+int map_element_RND_to_BD_effect(int, int);
+int map_element_BD_to_RND_cave(int);
+int map_element_BD_to_RND_game(int);
 
 int map_element_RND_to_EM_cave(int);
 int map_element_EM_to_RND_cave(int);