#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
+
+struct RequestButtonInfo
+{
+ struct TextPosInfo yes;
+ struct TextPosInfo no;
+ struct TextPosInfo confirm;
+ struct TextPosInfo player_1;
+ struct TextPosInfo player_2;
+ struct TextPosInfo player_3;
+ struct TextPosInfo player_4;
+};
+
+struct RequestInfo
+{
+ struct RequestButtonInfo button;
+};
+
+extern struct RequestInfo request;
+
+
void DumpTile(int, int);
void DrawMaskedBorder_FIELD();
void DrawLevel(void);
void DrawMiniLevel(int, int, int, int);
-void DrawPreviewLevel(boolean);
+void DrawPreviewLevelInitial(void);
+void DrawPreviewLevelAnimation(void);
void WaitForEventToContinue();
boolean Request(char *, unsigned int);
void PlaySoundActivating();
void PlaySoundSelecting();
-void ToggleFullscreenIfNeeded();
+void ToggleFullscreenOrChangeWindowScalingIfNeeded();
void ChangeViewportPropertiesIfNeeded();
#endif /* TOOLS_H */