/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_DELAY (1 << 5)
#define DOOR_GET_STATE (1 << 6)
+#define DOOR_SET_STATE (1 << 7)
/* for Request */
#define REQ_ASK (1 << 0)
#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
void SetDrawtoField(int);
+void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
void ClearWindow();
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
-void getGraphicSource(int, int *, int *, int *);
+void getGraphicSource(int, Bitmap **, int *, int *);
void DrawGraphic(int, int, int);
void DrawGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicThruMask(int, int, int);
unsigned int OpenDoor(unsigned int);
unsigned int CloseDoor(unsigned int);
unsigned int GetDoorState(void);
+unsigned int SetDoorState(unsigned int);
unsigned int MoveDoor(unsigned int);
void DrawSpecialEditorDoor();
void UndrawSpecialEditorDoor();