/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
+* (c) 1995-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define TOOLS_H
#include "main.h"
+#include "game.h"
/* for SetDrawtoField */
#define DRAW_DIRECT 0
#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_COPY_BACK (1 << 5)
#define DOOR_NO_DELAY (1 << 6)
-#define DOOR_GET_STATE (1 << 7)
-#define DOOR_SET_STATE (1 << 8)
+#define DOOR_FORCE_REDRAW (1 << 7)
+#define DOOR_GET_STATE (1 << 8)
+#define DOOR_SET_STATE (1 << 9)
/* for Request */
#define REQ_ASK (1 << 0)
void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
+
+void FadeIn(int);
+void FadeOut(int);
+void FadeCross(int);
+void FadeCrossSaveBackbuffer();
+
void ClearWindow();
void SetMainBackgroundImageIfDefined(int);
void SetMainBackgroundImage(int);
void SetDoorBackgroundImage(int);
+void SetPanelBackground();
void DrawBackground(int, int, int, int);
void MarkTileDirty(int, int);
void ShowEnvelope();
-void getMicroGraphicSource(int, Bitmap **, int *, int *);
-void DrawMicroElement(int, int, int);
void DrawLevel(void);
void DrawMiniLevel(int, int, int, int);
-void DrawMicroLevel(int, int, boolean);
+void DrawPreviewLevel(boolean);
void WaitForEventToContinue();
boolean Request(char *, unsigned int);
unsigned int InitRND(long);
void InitGraphicInfo_EM(void);
+void PlayMenuSound();
+void PlayMenuSoundStereo(int, int);
+void PlayMenuSoundIfLoop();
+void PlayMenuMusic();
+
+void ToggleFullscreenIfNeeded();
+
#endif /* TOOLS_H */