#include "main.h"
#include "game.h"
-/* for SetDrawtoField */
-#define DRAW_FIELDBUFFER 1
-#define DRAW_BACKBUFFER 2
/* for DrawElementShifted */
#define NO_CUTTING 0
void BlitScreenToBitmap_RND(Bitmap *);
void BlitScreenToBitmap(Bitmap *);
void BackToFront();
+void BackToFront_WithFrameDelay(unsigned int);
void FadeIn(int);
void FadeOut(int);