void DrawText(int, int, char *, int, int);
void DrawTextExt(Drawable, GC, int, int, char *, int, int);
void DrawPlayerField(void);
+void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
+void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
void DrawGraphic(int, int, int);
void DrawGraphicExt(Drawable, GC, int, int, int);
-void DrawGraphicExtHiRes(Drawable, GC, int, int, int);
void DrawGraphicThruMask(int, int, int);
-void DrawScreenElementThruMask(int, int, int);
-void DrawLevelElementThruMask(int, int, int);
void DrawMiniGraphic(int, int, int);
void DrawMiniGraphicExt(Drawable, GC, int, int, int);
-void DrawMiniGraphicExtHiRes(Drawable, GC, int, int, int);
void DrawGraphicShifted(int, int, int, int, int, int, int);
void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
+void DrawScreenElementExt(int, int, int, int, int, int, int);
+void DrawLevelElementExt(int, int, int, int, int, int, int);
void DrawScreenElementShifted(int, int, int, int, int, int);
void DrawLevelElementShifted(int, int, int, int, int, int);
+void DrawScreenElementThruMask(int, int, int);
+void DrawLevelElementThruMask(int, int, int);
void ErdreichAnbroeckeln(int, int);
void DrawScreenElement(int, int, int);
void DrawLevelElement(int, int, int);